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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 17:12:20 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 17:12:20 +0100 |
commit | cb1931b2715961dc663fa4e411850e4882722f14 (patch) | |
tree | 95405fb98f9780adcfe911241dfcdaeb5d4ca600 /servers/rendering/dummy | |
parent | eddaab17eaffeef3ad38612bf72a901fd0ffcde5 (diff) | |
parent | 2ec234ff67496c1410df2ab14c03e144889adc8d (diff) |
Merge pull request #67639 from clayjohn/GLES3-2d-shadows
Add 2D shadows and canvas SDF to OpenGL3 renderer
Diffstat (limited to 'servers/rendering/dummy')
-rw-r--r-- | servers/rendering/dummy/rasterizer_canvas_dummy.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/dummy/rasterizer_canvas_dummy.h b/servers/rendering/dummy/rasterizer_canvas_dummy.h index 64c4cf5024..65c64e8115 100644 --- a/servers/rendering/dummy/rasterizer_canvas_dummy.h +++ b/servers/rendering/dummy/rasterizer_canvas_dummy.h @@ -39,7 +39,6 @@ public: void free_polygon(PolygonID p_polygon) override {} void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) override {} - void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override {} RID light_create() override { return RID(); } void light_set_texture(RID p_rid, RID p_texture) override {} |