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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-06 02:40:29 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-06 02:40:49 +0200 |
commit | c9037a8d2c0651de90ad78ea27efcc56d4a0a1d5 (patch) | |
tree | bd41a4ec10dd020dbe6575173d3a0ac09a5f6644 /servers/rendering/dummy | |
parent | 1b057e18f24694cd2ece6f81ed079d6a63d33ae6 (diff) |
Remove unused anisotropy setter/getter methods in VoxelGI
These methods weren't exposed to the scripting API.
Anisotropy was used in earlier iterations of VoxelGI, but it was
removed as it was too expensive.
Diffstat (limited to 'servers/rendering/dummy')
-rw-r--r-- | servers/rendering/dummy/environment/gi.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h index 374f0c8923..9c7647c2de 100644 --- a/servers/rendering/dummy/environment/gi.h +++ b/servers/rendering/dummy/environment/gi.h @@ -74,9 +74,6 @@ public: virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override {} virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; } - virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override {} - virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override { return 0; } - virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; } }; |