summaryrefslogtreecommitdiff
path: root/servers/rendering/dummy/storage
diff options
context:
space:
mode:
authorClay John <claynjohn@gmail.com>2022-04-18 21:27:46 -0700
committerGitHub <noreply@github.com>2022-04-18 21:27:46 -0700
commit1d2177938df078dae7be87665b7caf27c123cd38 (patch)
treeb455124448f7cf5e50929aeec2803514b3d89e74 /servers/rendering/dummy/storage
parent59059931916182b54b87b53481de8907081a887a (diff)
parent0b4fd92a17bd2dc382f26dafaa650f915231747d (diff)
Merge pull request #59984 from BastiaanOlij/more_storage_20220407
More work on splitting up RendererStorage
Diffstat (limited to 'servers/rendering/dummy/storage')
-rw-r--r--servers/rendering/dummy/storage/canvas_texture_storage.h53
-rw-r--r--servers/rendering/dummy/storage/decal_atlas_storage.h62
-rw-r--r--servers/rendering/dummy/storage/light_storage.h135
-rw-r--r--servers/rendering/dummy/storage/particles_storage.h126
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h56
5 files changed, 317 insertions, 115 deletions
diff --git a/servers/rendering/dummy/storage/canvas_texture_storage.h b/servers/rendering/dummy/storage/canvas_texture_storage.h
deleted file mode 100644
index daa3ac5e42..0000000000
--- a/servers/rendering/dummy/storage/canvas_texture_storage.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************/
-/* canvas_texture_storage.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CANVAS_TEXTURE_STORAGE_DUMMY_H
-#define CANVAS_TEXTURE_STORAGE_DUMMY_H
-
-#include "servers/rendering/storage/canvas_texture_storage.h"
-
-namespace RendererDummy {
-
-class CanvasTextureStorage : public RendererCanvasTextureStorage {
-public:
- virtual RID canvas_texture_allocate() override { return RID(); };
- virtual void canvas_texture_initialize(RID p_rid) override{};
- virtual void canvas_texture_free(RID p_rid) override{};
-
- virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
- virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
-
- virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
- virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
-};
-
-} // namespace RendererDummy
-
-#endif // !CANVAS_TEXTURE_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/decal_atlas_storage.h b/servers/rendering/dummy/storage/decal_atlas_storage.h
deleted file mode 100644
index 04ddfaca6d..0000000000
--- a/servers/rendering/dummy/storage/decal_atlas_storage.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*************************************************************************/
-/* decal_atlas_storage.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef DECAL_ATLAS_STORAGE_DUMMY_H
-#define DECAL_ATLAS_STORAGE_DUMMY_H
-
-#include "servers/rendering/storage/decal_atlas_storage.h"
-
-namespace RendererDummy {
-
-class DecalAtlasStorage : public RendererDecalAtlasStorage {
-public:
- virtual RID decal_allocate() override { return RID(); }
- virtual void decal_initialize(RID p_rid) override {}
- virtual void decal_free(RID p_rid) override{};
-
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
- virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
- virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
- virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
- virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
- virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
- virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
- virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
- virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
-
- virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
-
- virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
- virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
-};
-
-} // namespace RendererDummy
-
-#endif // !DECAL_ATLAS_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
new file mode 100644
index 0000000000..b0100a5fe7
--- /dev/null
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -0,0 +1,135 @@
+/*************************************************************************/
+/* light_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LIGHT_STORAGE_DUMMY_H
+#define LIGHT_STORAGE_DUMMY_H
+
+#include "servers/rendering/storage/light_storage.h"
+
+namespace RendererDummy {
+
+class LightStorage : public RendererLightStorage {
+public:
+ /* Light API */
+
+ virtual RID directional_light_allocate() override { return RID(); }
+ virtual void directional_light_initialize(RID p_rid) override {}
+ virtual RID omni_light_allocate() override { return RID(); }
+ virtual void omni_light_initialize(RID p_rid) override {}
+ virtual RID spot_light_allocate() override { return RID(); }
+ virtual void spot_light_initialize(RID p_rid) override {}
+
+ virtual void light_free(RID p_rid) override {}
+
+ virtual void light_set_color(RID p_light, const Color &p_color) override {}
+ virtual void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override {}
+ virtual void light_set_shadow(RID p_light, bool p_enabled) override {}
+ virtual void light_set_projector(RID p_light, RID p_texture) override {}
+ virtual void light_set_negative(RID p_light, bool p_enable) override {}
+ virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) override {}
+ virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override {}
+ virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override {}
+ virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override {}
+ virtual void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override {}
+
+ virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override {}
+
+ virtual void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override {}
+ virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) override {}
+ virtual bool light_directional_get_blend_splits(RID p_light) const override { return false; }
+ virtual void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override {}
+ virtual RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override { return RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY; }
+
+ virtual RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override { return RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; }
+ virtual RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override { return RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; }
+
+ virtual bool light_has_shadow(RID p_light) const override { return false; }
+ virtual bool light_has_projector(RID p_light) const override { return false; }
+
+ virtual RS::LightType light_get_type(RID p_light) const override { return RS::LIGHT_OMNI; }
+ virtual AABB light_get_aabb(RID p_light) const override { return AABB(); }
+ virtual float light_get_param(RID p_light, RS::LightParam p_param) override { return 0.0; }
+ virtual Color light_get_color(RID p_light) override { return Color(); }
+ virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override { return RS::LIGHT_BAKE_DISABLED; }
+ virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; }
+ virtual uint64_t light_get_version(RID p_light) const override { return 0; }
+
+ /* PROBE API */
+ virtual RID reflection_probe_allocate() override { return RID(); }
+ virtual void reflection_probe_initialize(RID p_rid) override {}
+ virtual void reflection_probe_free(RID p_rid) override {}
+
+ virtual void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override {}
+ virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) override {}
+ virtual void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override {}
+ virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override {}
+ virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override {}
+ virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override {}
+ virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override {}
+ virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override {}
+ virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override {}
+ virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override {}
+ virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override {}
+ virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override {}
+ virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) override {}
+ virtual void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override {}
+ virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override { return 0.0; }
+
+ virtual AABB reflection_probe_get_aabb(RID p_probe) const override { return AABB(); }
+ virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override { return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE; }
+ virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override { return 0; }
+ virtual Vector3 reflection_probe_get_extents(RID p_probe) const override { return Vector3(); }
+ virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override { return Vector3(); }
+ virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; }
+ virtual bool reflection_probe_renders_shadows(RID p_probe) const override { return false; }
+
+ /* LIGHTMAP CAPTURE */
+ virtual RID lightmap_allocate() override { return RID(); }
+ virtual void lightmap_initialize(RID p_rid) override {}
+ virtual void lightmap_free(RID p_rid) override {}
+
+ virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override {}
+ virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override {}
+ virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override {}
+ virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override {}
+ virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override { return PackedVector3Array(); }
+ virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override { return PackedColorArray(); }
+ virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override { return PackedInt32Array(); }
+ virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override { return PackedInt32Array(); }
+ virtual AABB lightmap_get_aabb(RID p_lightmap) const override { return AABB(); }
+ virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override {}
+ virtual bool lightmap_is_interior(RID p_lightmap) const override { return false; }
+ virtual void lightmap_set_probe_capture_update_speed(float p_speed) override {}
+ virtual float lightmap_get_probe_capture_update_speed() const override { return 0; }
+};
+
+} // namespace RendererDummy
+
+#endif // !LIGHT_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/particles_storage.h b/servers/rendering/dummy/storage/particles_storage.h
new file mode 100644
index 0000000000..f614b41c4c
--- /dev/null
+++ b/servers/rendering/dummy/storage/particles_storage.h
@@ -0,0 +1,126 @@
+/*************************************************************************/
+/* particles_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PARTICLES_STORAGE_DUMMY_H
+#define PARTICLES_STORAGE_DUMMY_H
+
+#include "servers/rendering/storage/particles_storage.h"
+
+namespace RendererDummy {
+
+class ParticlesStorage : public RendererParticlesStorage {
+public:
+ /* PARTICLES */
+
+ virtual RID particles_allocate() override { return RID(); }
+ virtual void particles_initialize(RID p_rid) override {}
+ virtual void particles_free(RID p_rid) override {}
+
+ virtual void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) override {}
+ virtual void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) override {}
+ virtual void particles_set_emitting(RID p_particles, bool p_emitting) override {}
+ virtual void particles_set_amount(RID p_particles, int p_amount) override {}
+ virtual void particles_set_lifetime(RID p_particles, double p_lifetime) override {}
+ virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) override {}
+ virtual void particles_set_pre_process_time(RID p_particles, double p_time) override {}
+ virtual void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) override {}
+ virtual void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) override {}
+ virtual void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) override {}
+ virtual void particles_set_speed_scale(RID p_particles, double p_scale) override {}
+ virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override {}
+ virtual void particles_set_process_material(RID p_particles, RID p_material) override {}
+ virtual RID particles_get_process_material(RID p_particles) const override { return RID(); }
+ virtual void particles_set_fixed_fps(RID p_particles, int p_fps) override {}
+ virtual void particles_set_interpolate(RID p_particles, bool p_enable) override {}
+ virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) override {}
+ virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) override {}
+ virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) override {}
+ virtual void particles_set_collision_base_size(RID p_particles, real_t p_size) override {}
+
+ virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) override {}
+
+ virtual void particles_set_trails(RID p_particles, bool p_enable, double p_length) override {}
+ virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) override {}
+
+ virtual void particles_restart(RID p_particles) override {}
+
+ virtual void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) override {}
+
+ virtual void particles_set_draw_passes(RID p_particles, int p_count) override {}
+ virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) override {}
+
+ virtual void particles_request_process(RID p_particles) override {}
+ virtual AABB particles_get_current_aabb(RID p_particles) override { return AABB(); }
+ virtual AABB particles_get_aabb(RID p_particles) const override { return AABB(); }
+
+ virtual void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) override {}
+
+ virtual bool particles_get_emitting(RID p_particles) override { return false; }
+ virtual int particles_get_draw_passes(RID p_particles) const override { return 0; }
+ virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); }
+
+ virtual void particles_add_collision(RID p_particles, RID p_instance) override {}
+ virtual void particles_remove_collision(RID p_particles, RID p_instance) override {}
+
+ virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) override {}
+
+ virtual void update_particles() override {}
+
+ /* PARTICLES COLLISION */
+
+ virtual RID particles_collision_allocate() override { return RID(); }
+ virtual void particles_collision_initialize(RID p_rid) override {}
+ virtual void particles_collision_free(RID p_rid) override {}
+
+ virtual void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) override {}
+ virtual void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) override {}
+ virtual void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) override {}
+ virtual void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) override {}
+ virtual void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) override {}
+ virtual void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) override {}
+ virtual void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) override {}
+ virtual void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) override {}
+ virtual void particles_collision_height_field_update(RID p_particles_collision) override {}
+ virtual void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) override {}
+ virtual AABB particles_collision_get_aabb(RID p_particles_collision) const override { return AABB(); }
+ virtual bool particles_collision_is_heightfield(RID p_particles_collision) const override { return false; }
+ virtual RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override { return RID(); }
+
+ virtual RID particles_collision_instance_create(RID p_collision) override { return RID(); }
+ virtual void particles_collision_instance_free(RID p_rid) override {}
+ virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override {}
+ virtual void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override {}
+
+ virtual bool particles_is_inactive(RID p_particles) const override { return false; }
+};
+
+} // namespace RendererDummy
+
+#endif // !PARTICLES_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index d40a1842a4..534b9f07d8 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -52,6 +52,20 @@ public:
virtual bool can_create_resources_async() const override { return false; }
+ /* Canvas Texture API */
+
+ virtual RID canvas_texture_allocate() override { return RID(); };
+ virtual void canvas_texture_initialize(RID p_rid) override{};
+ virtual void canvas_texture_free(RID p_rid) override{};
+
+ virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{};
+ virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{};
+
+ virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{};
+ virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{};
+
+ /* Texture API */
+
DummyTexture *get_texture(RID p_rid) { return texture_owner.get_or_null(p_rid); };
bool owns_texture(RID p_rid) { return texture_owner.owns(p_rid); };
@@ -109,6 +123,48 @@ public:
virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) override{};
virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); };
+
+ /* DECAL API */
+ virtual RID decal_allocate() override { return RID(); }
+ virtual void decal_initialize(RID p_rid) override {}
+ virtual void decal_free(RID p_rid) override{};
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
+
+ virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+
+ /* RENDER TARGET */
+
+ virtual RID render_target_create() override { return RID(); }
+ virtual void render_target_free(RID p_rid) override {}
+ virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) override {}
+ virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {}
+ virtual RID render_target_get_texture(RID p_render_target) override { return RID(); }
+ virtual void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {}
+ virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {}
+ virtual bool render_target_was_used(RID p_render_target) override { return false; }
+ virtual void render_target_set_as_unused(RID p_render_target) override {}
+
+ virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {}
+ virtual bool render_target_is_clear_requested(RID p_render_target) override { return false; }
+ virtual Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); }
+ virtual void render_target_disable_clear_request(RID p_render_target) override {}
+ virtual void render_target_do_clear_request(RID p_render_target) override {}
+
+ virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
+ virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
+ virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
};
} // namespace RendererDummy