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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-30 19:49:36 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-30 19:49:36 +0200 |
commit | c1b178be3870150e0a7fabe6431aa25d2cf0bfd4 (patch) | |
tree | d4fefc08c631c9a7467cc56fc468cdd7548147ee /servers/rendering/dummy/storage/mesh_storage.cpp | |
parent | 94b3a505c3d97db6b180993e3747408f85f9db9c (diff) | |
parent | 9efff344b8ae1b9fd131d12965eb3efa5d191ce4 (diff) |
Merge pull request #65068 from BastiaanOlij/fix_dummy_mesh_allocation
Diffstat (limited to 'servers/rendering/dummy/storage/mesh_storage.cpp')
-rw-r--r-- | servers/rendering/dummy/storage/mesh_storage.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/servers/rendering/dummy/storage/mesh_storage.cpp b/servers/rendering/dummy/storage/mesh_storage.cpp new file mode 100644 index 0000000000..adf736eee3 --- /dev/null +++ b/servers/rendering/dummy/storage/mesh_storage.cpp @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* mesh_storage.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "mesh_storage.h" + +using namespace RendererDummy; + +MeshStorage *MeshStorage::singleton = nullptr; + +MeshStorage::MeshStorage() { + singleton = this; +} + +MeshStorage::~MeshStorage() { + singleton = nullptr; +} + +RID MeshStorage::mesh_allocate() { + return mesh_owner.allocate_rid(); +} + +void MeshStorage::mesh_initialize(RID p_rid) { + mesh_owner.initialize_rid(p_rid, DummyMesh()); +} + +void MeshStorage::mesh_free(RID p_rid) { + DummyMesh *mesh = mesh_owner.get_or_null(p_rid); + ERR_FAIL_COND(!mesh); + + mesh_owner.free(p_rid); +} |