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author | clayjohn <claynjohn@gmail.com> | 2023-01-30 20:59:53 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2023-01-30 20:59:53 -0800 |
commit | cfd5fe0f29fcc06df81bfe764b072b8463aac969 (patch) | |
tree | f753a9c839d0b2020afb6b56b33f62909dd91b78 /servers/physics_server_3d_wrap_mt.cpp | |
parent | 551f5191e5dbc1d1a43f99b13d5dbbf7f598dc58 (diff) |
Avoid crash when CanvasTexture used with light decal atlas
The decal atlas is used for Light2Ds, decals, and Light3Ds
Diffstat (limited to 'servers/physics_server_3d_wrap_mt.cpp')
0 files changed, 0 insertions, 0 deletions