diff options
author | reduz <reduzio@gmail.com> | 2022-05-19 17:00:06 +0200 |
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committer | reduz <reduzio@gmail.com> | 2022-05-20 22:40:38 +0200 |
commit | 45af29da8095af16729955117a165d23e77cd740 (patch) | |
tree | 0436c59187702466a73d05caf9688a58e5935afd /servers/physics_server_3d.h | |
parent | 410893ad0fb6f0d7d774b6529581d886defd6cf0 (diff) |
Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r-- | servers/physics_server_3d.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 6a721f75a3..86a41d96ef 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -133,7 +133,7 @@ public: struct RayParameters { Vector3 from; Vector3 to; - RBSet<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -165,7 +165,7 @@ public: struct PointParameters { Vector3 position; - RBSet<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -179,7 +179,7 @@ public: Transform3D transform; Vector3 motion; real_t margin = 0.0; - RBSet<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -520,8 +520,8 @@ public: real_t margin = 0.001; int max_collisions = 1; bool collide_separation_ray = false; - RBSet<RID> exclude_bodies; - RBSet<ObjectID> exclude_objects; + HashSet<RID> exclude_bodies; + HashSet<ObjectID> exclude_objects; bool recovery_as_collision = false; MotionParameters() {} |