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authorCamille Mohr-Daurat <pouleyKetchoup@gmail.com>2021-11-01 11:24:01 -0700
committerGitHub <noreply@github.com>2021-11-01 11:24:01 -0700
commita57de3b81849a4cb5eadcccb837d787c7744ab8b (patch)
treea06b415c540f791bc4d5dce0ea895fd565b57c28 /servers/physics_server_3d.cpp
parent0bf3204d89dd57c2409446b91ecfd14f32a5f985 (diff)
parentdaf7dcac7a9e0b4c26ba62ba9a700813d5abec9a (diff)
Merge pull request #37880 from nekomatata/rigid-body-damping-override
Improved RigidDynamicBody linear/angular damping override
Diffstat (limited to 'servers/physics_server_3d.cpp')
-rw-r--r--servers/physics_server_3d.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 90922cc250..c68cd7696b 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -863,10 +863,15 @@ void PhysicsServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(BODY_PARAM_INERTIA);
BIND_ENUM_CONSTANT(BODY_PARAM_CENTER_OF_MASS);
BIND_ENUM_CONSTANT(BODY_PARAM_GRAVITY_SCALE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP_MODE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP_MODE);
BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP);
BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP);
BIND_ENUM_CONSTANT(BODY_PARAM_MAX);
+ BIND_ENUM_CONSTANT(BODY_DAMP_MODE_COMBINE);
+ BIND_ENUM_CONSTANT(BODY_DAMP_MODE_REPLACE);
+
BIND_ENUM_CONSTANT(BODY_STATE_TRANSFORM);
BIND_ENUM_CONSTANT(BODY_STATE_LINEAR_VELOCITY);
BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);