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authorMatthewZelriche <67518084+MatthewZelriche@users.noreply.github.com>2022-09-04 16:46:37 -0600
committerMatthewZelriche <67518084+MatthewZelriche@users.noreply.github.com>2022-09-04 16:46:37 -0600
commitef02f06b8c6153abdf42ae93dbcbdbf43faa0e4e (patch)
treee7c4a03d36c36b45d8755243549ce62a72e883fb /servers/physics_server_2d_wrap_mt.h
parent733e0be8ecc2c361f6d17139efd9d4966256afe6 (diff)
Fix XSendEvent crash & bootsplash.
Fixes a crash due to an Xlib error, as well as ensures that Godot holds the correct size of the window after window modes have been applied, before exiting the DisplayServerX11 constructor. This ensures the bootsplash will be displayed with the correct dimensions. Fixes #65320
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