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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-21 01:06:21 +0200
committerGitHub <noreply@github.com>2022-05-21 01:06:21 +0200
commit8adf04804550957f43c810b13fcce66dd76e5fd8 (patch)
tree2ee58365f1092587277770ceaedfc1e35454acfd /servers/physics_server_2d.h
parentf4126cc902b0cbb100bcf1b37ee15df5a8430d21 (diff)
parent45af29da8095af16729955117a165d23e77cd740 (diff)
Merge pull request #61194 from reduz/new-hash-set
Add a new HashSet template
Diffstat (limited to 'servers/physics_server_2d.h')
-rw-r--r--servers/physics_server_2d.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index 745ee38ee1..7a821c64e6 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -127,7 +127,7 @@ public:
struct RayParameters {
Vector2 from;
Vector2 to;
- RBSet<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -157,7 +157,7 @@ public:
struct PointParameters {
Vector2 position;
ObjectID canvas_instance_id;
- RBSet<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -173,7 +173,7 @@ public:
Transform2D transform;
Vector2 motion;
real_t margin = 0.0;
- RBSet<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -483,8 +483,8 @@ public:
Vector2 motion;
real_t margin = 0.08;
bool collide_separation_ray = false;
- RBSet<RID> exclude_bodies;
- RBSet<ObjectID> exclude_objects;
+ HashSet<RID> exclude_bodies;
+ HashSet<ObjectID> exclude_objects;
bool recovery_as_collision = false;
MotionParameters() {}