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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-14 21:39:03 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-14 21:39:03 +0200 |
commit | 7c0f1b4cd7ce591edd9e5204ad307b2e6e776ebb (patch) | |
tree | 37fbb41c8274c560bbe12c83f743c5a7b78a156a /servers/physics_server_2d.h | |
parent | c9e3fe73ff530e2f56d8ff6d93be298ae1ceb6af (diff) | |
parent | 26f6625dcc37c3666de596c4f4e0c8e59f5cbd95 (diff) |
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-linear
Always sample the heightmap with linear filtering in BaseMaterial3D
Diffstat (limited to 'servers/physics_server_2d.h')
0 files changed, 0 insertions, 0 deletions