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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-06-14 21:39:03 +0200
committerGitHub <noreply@github.com>2022-06-14 21:39:03 +0200
commit7c0f1b4cd7ce591edd9e5204ad307b2e6e776ebb (patch)
tree37fbb41c8274c560bbe12c83f743c5a7b78a156a /servers/physics_server_2d.h
parentc9e3fe73ff530e2f56d8ff6d93be298ae1ceb6af (diff)
parent26f6625dcc37c3666de596c4f4e0c8e59f5cbd95 (diff)
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-linear
Always sample the heightmap with linear filtering in BaseMaterial3D
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