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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2021-02-28 07:18:34 -0500 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2021-02-28 07:18:34 -0500 |
commit | ef5042a70f9d9ef1ac8292fc2a00a1560eecd182 (patch) | |
tree | f96eab01e4f16933effe98f9ab28ee7bd5782a99 /servers/physics_server_2d.cpp | |
parent | 8faecd6a470aeef41084a32d74f4a131a5ef42b6 (diff) |
Clarify Curve.get_closest_point uses baked points.
Based on the doc, I wasn't sure if get_closest_point would return the
closest baked point or the closest "source" point. It seems to use
baked:
https://github.com/godotengine/godot/blob/8faecd6a470aeef41084a32d74f4a131a5ef42b6/scene/resources/curve.cpp#L809
Diffstat (limited to 'servers/physics_server_2d.cpp')
0 files changed, 0 insertions, 0 deletions