diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-07 15:01:14 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-07 17:47:52 +0200 |
commit | 265bae824f2a56b343de71f9a846b586d2ce4e9a (patch) | |
tree | e52e42744c45d8dc58ece5a3f8e25f1e2b2ad560 /servers/physics_server_2d.cpp | |
parent | 8afd2171d1f767c13a18b478b8fc8e6cb9df2157 (diff) |
Remove unimplemented `Environment.ambient_light_occlusion_color` property
This property was intended to provide a way to have SSAO or VoxelGI
ambient occlusion with a color other than black. However, it was
dropped during the Vulkan renderer development due to the performance
overhead it caused when the feature wasn't used.
Diffstat (limited to 'servers/physics_server_2d.cpp')
0 files changed, 0 insertions, 0 deletions