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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-26 23:04:06 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-26 23:04:06 +0200 |
commit | f9f24469720a9422a1b08e387c81378d734ace82 (patch) | |
tree | e92f458834fa3935e208ae35d5da8af7d56c0b23 /servers/physics_3d | |
parent | 4f60fd04809490ef46e43936bfe7f28a5e97830b (diff) | |
parent | 59e11934d893cbcde70c10f9f861c710b19f3dfa (diff) |
Merge pull request #64367 from Mickeon/rename-var-to-str
Rename `str2var` to `str_to_var` and similar
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/godot_space_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_space_3d.cpp b/servers/physics_3d/godot_space_3d.cpp index 074232dd66..76d59202c9 100644 --- a/servers/physics_3d/godot_space_3d.cpp +++ b/servers/physics_3d/godot_space_3d.cpp @@ -1249,7 +1249,7 @@ GodotPhysicsDirectSpaceState3D *GodotSpace3D::get_direct_state() { GodotSpace3D::GodotSpace3D() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1); - body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", Math::deg2rad(8.0)); + body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", Math::deg_to_rad(8.0)); body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5); ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::FLOAT, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); |