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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-30 18:22:57 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-30 18:23:02 +0200 |
commit | eaaee63b629d6999fcc0c84e38886b964f6d051d (patch) | |
tree | 136e327aa916afe2255bcf5d718963f2b1a84a4b /servers/physics_3d | |
parent | 0168709978154a89f137b44f33647e5d28a46250 (diff) |
doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index da84630088..11a3b7bbb8 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -70,7 +70,7 @@ RID PhysicsServer3DSW::shape_create(ShapeType p_shape) { } break; case SHAPE_CYLINDER: { - ERR_FAIL_V_MSG(RID(), "CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings."); + ERR_FAIL_V_MSG(RID(), "CylinderShape3D is not supported in GodotPhysics. Please switch to Bullet in the Project Settings."); } break; case SHAPE_CONVEX_POLYGON: { |