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author | Ricardo Buring <ricardo.buring@gmail.com> | 2022-12-06 16:43:45 +0100 |
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committer | Ricardo Buring <ricardo.buring@gmail.com> | 2022-12-06 16:43:45 +0100 |
commit | e2b013380d5dc746bafbc6b15b2b00ec54950dd6 (patch) | |
tree | a0113046c1de9811b41b1d5329fbd082a29ff949 /servers/physics_3d | |
parent | a8a88194a5cf5849d421aaec05beddbc437ebbcd (diff) |
Fix typo in cylinder-cylinder SAT collision solver
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/godot_collision_solver_3d_sat.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.cpp b/servers/physics_3d/godot_collision_solver_3d_sat.cpp index 96253cb452..8c78957789 100644 --- a/servers/physics_3d/godot_collision_solver_3d_sat.cpp +++ b/servers/physics_3d/godot_collision_solver_3d_sat.cpp @@ -1908,7 +1908,7 @@ static void _collision_cylinder_cylinder(const GodotShape3D *p_a, const Transfor } // Cylinder B end caps. - if (!separator.test_axis(cylinder_A_axis.normalized())) { + if (!separator.test_axis(cylinder_B_axis.normalized())) { return; } |