diff options
author | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2022-11-02 16:16:18 -0300 |
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committer | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2022-11-02 16:16:18 -0300 |
commit | a39ac1383b1ee2f837ff07c9dfe207c481c62e5b (patch) | |
tree | 03b2c8db316ccaf154bd7afc6092f1f12f3f0ae4 /servers/physics_3d | |
parent | eddaab17eaffeef3ad38612bf72a901fd0ffcde5 (diff) |
Avoid memory corruption when GodotConvexPolygonShape3D is setup more than once
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/godot_shape_3d.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp index 1443cd166b..3a40d302df 100644 --- a/servers/physics_3d/godot_shape_3d.cpp +++ b/servers/physics_3d/godot_shape_3d.cpp @@ -1085,6 +1085,8 @@ void GodotConvexPolygonShape3D::_setup(const Vector<Vector3> &p_vertices) { if (err != OK) { ERR_PRINT("Failed to build convex hull"); } + extreme_vertices.resize(0); + vertex_neighbors.resize(0); AABB _aabb; |