diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-26 13:03:44 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-26 13:51:17 +0200 |
commit | 49fcf4ffad4172c2e9dd2249222b628e420c3cc4 (patch) | |
tree | 0a3de6f7fad6abeea31d59104ce1e8c06c1fff59 /servers/physics_3d | |
parent | 3472bdd6b6dd7c085b716caabdda16f88e6f167e (diff) |
Style: Cleanup header guards for consistency
Fix file names for {Static,Lightmap}RaycasterEmbree.
Diffstat (limited to 'servers/physics_3d')
6 files changed, 18 insertions, 18 deletions
diff --git a/servers/physics_3d/joints/godot_cone_twist_joint_3d.h b/servers/physics_3d/joints/godot_cone_twist_joint_3d.h index fdcc2ceea3..1651d34916 100644 --- a/servers/physics_3d/joints/godot_cone_twist_joint_3d.h +++ b/servers/physics_3d/joints/godot_cone_twist_joint_3d.h @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_CONE_TWIST_JOINT_3D_H +#define GODOT_CONE_TWIST_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ @@ -49,9 +52,6 @@ subject to the following restrictions: Written by: Marcus Hennix */ -#ifndef GODOT_CONE_TWIST_JOINT_3D_H -#define GODOT_CONE_TWIST_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h index bcf2d18647..6a0ab81461 100644 --- a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h +++ b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_GENERIC_6DOF_JOINT_3D_H +#define GODOT_GENERIC_6DOF_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_GENERIC_6DOF_JOINT_3D_H -#define GODOT_GENERIC_6DOF_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_hinge_joint_3d.h b/servers/physics_3d/joints/godot_hinge_joint_3d.h index b934540e8d..f1187771af 100644 --- a/servers/physics_3d/joints/godot_hinge_joint_3d.h +++ b/servers/physics_3d/joints/godot_hinge_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_HINGE_JOINT_3D_H +#define GODOT_HINGE_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_HINGE_JOINT_3D_H -#define GODOT_HINGE_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_jacobian_entry_3d.h b/servers/physics_3d/joints/godot_jacobian_entry_3d.h index 0fe15751d5..a46ce830ec 100644 --- a/servers/physics_3d/joints/godot_jacobian_entry_3d.h +++ b/servers/physics_3d/joints/godot_jacobian_entry_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_JACOBIAN_ENTRY_3D_H +#define GODOT_JACOBIAN_ENTRY_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_JACOBIAN_ENTRY_3D_H -#define GODOT_JACOBIAN_ENTRY_3D_H - /* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ diff --git a/servers/physics_3d/joints/godot_pin_joint_3d.h b/servers/physics_3d/joints/godot_pin_joint_3d.h index eeeaa650bd..b3e2389d5a 100644 --- a/servers/physics_3d/joints/godot_pin_joint_3d.h +++ b/servers/physics_3d/joints/godot_pin_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_PIN_JOINT_3D_H +#define GODOT_PIN_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_PIN_JOINT_3D_H -#define GODOT_PIN_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_slider_joint_3d.h b/servers/physics_3d/joints/godot_slider_joint_3d.h index f596c9ff75..29d19be0d7 100644 --- a/servers/physics_3d/joints/godot_slider_joint_3d.h +++ b/servers/physics_3d/joints/godot_slider_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_SLIDER_JOINT_3D_H +#define GODOT_SLIDER_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_SLIDER_JOINT_3D_H -#define GODOT_SLIDER_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" |