diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:43:36 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:43:36 +0200 |
commit | 3a6be64c12a3ba8edb646d5362c34de1a5fcc0bf (patch) | |
tree | e43708b20321cf07262918d1bd6fef02c70dabf9 /servers/physics_3d | |
parent | 3b11e33a099daa0978147a7550dd84ba5dd14f35 (diff) |
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/godot_soft_body_3d.cpp | 8 | ||||
-rw-r--r-- | servers/physics_3d/joints/godot_generic_6dof_joint_3d.h | 20 |
2 files changed, 15 insertions, 13 deletions
diff --git a/servers/physics_3d/godot_soft_body_3d.cpp b/servers/physics_3d/godot_soft_body_3d.cpp index f214e3603a..4b3e8cc0d9 100644 --- a/servers/physics_3d/godot_soft_body_3d.cpp +++ b/servers/physics_3d/godot_soft_body_3d.cpp @@ -710,9 +710,11 @@ void GodotSoftBody3D::generate_bending_constraints(int p_distance) { // A small structure to track lists of dependent link calculations. class LinkDeps { public: - int value; // A link calculation that is dependent on this one - // Positive values = "input A" while negative values = "input B" - LinkDeps *next; // Next dependence in the list + // A link calculation that is dependent on this one. + // Positive values = "input A" while negative values = "input B". + int value; + // Next dependence in the list. + LinkDeps *next; }; typedef LinkDeps *LinkDepsPtr; diff --git a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h index 729b3fa1f9..f37b5b981b 100644 --- a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h +++ b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h @@ -119,11 +119,11 @@ public: //! Test limit /*! - - free means upper < lower, - - locked means upper == lower - - limited means upper > lower - - limitIndex: first 3 are linear, next 3 are angular - */ + * - free means upper < lower, + * - locked means upper == lower + * - limited means upper > lower + * - limitIndex: first 3 are linear, next 3 are angular + */ inline bool isLimited(int limitIndex) { return (m_upperLimit[limitIndex] >= m_lowerLimit[limitIndex]); } @@ -291,11 +291,11 @@ public: //! Test limit /*! - - free means upper < lower, - - locked means upper == lower - - limited means upper > lower - - limitIndex: first 3 are linear, next 3 are angular - */ + * - free means upper < lower, + * - locked means upper == lower + * - limited means upper > lower + * - limitIndex: first 3 are linear, next 3 are angular + */ bool isLimited(int limitIndex) { if (limitIndex < 3) { return m_linearLimits.isLimited(limitIndex); |