diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-05-11 18:40:34 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-09-06 16:01:44 -0700 |
commit | 8d56354f7ce162408cd9b796707be438c847e9a7 (patch) | |
tree | 977d541c36b333dddf6c7967c6395ee5deb107d3 /servers/physics_3d/shape_3d_sw.h | |
parent | b277c8828089156682abe09b4d0d8077b7298bd2 (diff) |
Optimize raycast with large Heightmap shape data
Port raycast accelerator from Bullet's btHeightfieldTerrainShape.
Diffstat (limited to 'servers/physics_3d/shape_3d_sw.h')
-rw-r--r-- | servers/physics_3d/shape_3d_sw.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/servers/physics_3d/shape_3d_sw.h b/servers/physics_3d/shape_3d_sw.h index b05f65f268..73eddc469c 100644 --- a/servers/physics_3d/shape_3d_sw.h +++ b/servers/physics_3d/shape_3d_sw.h @@ -32,6 +32,7 @@ #define SHAPE_SW_H #include "core/math/geometry_3d.h" +#include "core/templates/local_vector.h" #include "servers/physics_server_3d.h" class Shape3DSW; @@ -385,6 +386,21 @@ struct HeightMapShape3DSW : public ConcaveShape3DSW { int depth = 0; Vector3 local_origin; + // Accelerator. + struct Range { + real_t min = 0.0; + real_t max = 0.0; + }; + LocalVector<Range> bounds_grid; + int bounds_grid_width = 0; + int bounds_grid_depth = 0; + + static const int BOUNDS_CHUNK_SIZE = 16; + + _FORCE_INLINE_ const Range &_get_bounds_chunk(int p_x, int p_z) const { + return bounds_grid[(p_z * bounds_grid_width) + p_x]; + } + _FORCE_INLINE_ real_t _get_height(int p_x, int p_z) const { return heights[(p_z * width) + p_x]; } @@ -397,6 +413,11 @@ struct HeightMapShape3DSW : public ConcaveShape3DSW { void _get_cell(const Vector3 &p_point, int &r_x, int &r_y, int &r_z) const; + void _build_accelerator(); + + template <typename ProcessFunction> + bool _intersect_grid_segment(ProcessFunction &p_process, const Vector3 &p_begin, const Vector3 &p_end, int p_width, int p_depth, const Vector3 &offset, Vector3 &r_point, Vector3 &r_normal) const; + void _setup(const Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); public: |