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authorCamille Mohr-Daurat <pouleyKetchoup@gmail.com>2021-11-23 11:22:17 -0700
committerGitHub <noreply@github.com>2021-11-23 11:22:17 -0700
commitc6022ddcf371c5e5c8ee60d82329139d3bb6c438 (patch)
tree5034e23b941df875f979e13a920b2579f5b80199 /servers/physics_3d/godot_step_3d.h
parent7b0458c18f21cebc5ab1e6739e30e8ed36f0273f (diff)
parented9b18be94b1786b23d8e302621502d61d8f48b5 (diff)
Merge pull request #55254 from fabriceci/fix-horizontal-velocity-being-always-reset-on-wall
Fix horizontal velocity being always reset when the body hit a wall in 3D
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