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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-03-02 01:37:19 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-03-02 20:28:43 +0100
commita30e5805afc4d07ea7762463dbade4709867ee6b (patch)
tree04cd1d3cfb8377509a1367c2be40542aadf9d260 /servers/physics_3d/godot_step_3d.cpp
parent62765fb7ca7cca7ae0c56be99cc99d9b3b0bd040 (diff)
Improve documentation related to physics collision shapes
- Document using convex decomposition in the editor. - Mention that "trimesh" is synonymous with a concave collision shape. - Add performance hints for each collision shape.
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