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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-16 17:11:40 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-16 17:11:40 +0100 |
commit | c9d764e14a131cb0e797543a1f153cb5adc6fce4 (patch) | |
tree | 6dded32a421fdde02eea31f69b4e0cbfae58ef3c /servers/physics_3d/godot_physics_server_3d.cpp | |
parent | 9d732aa0cfcfd638c28ac8eb8149d912a5a3a642 (diff) | |
parent | 8b547331bec150b682fda94da1568fbcbda689ba (diff) |
Merge pull request #59140 from reduz/physics-server-extension
Diffstat (limited to 'servers/physics_3d/godot_physics_server_3d.cpp')
-rw-r--r-- | servers/physics_3d/godot_physics_server_3d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_3d/godot_physics_server_3d.cpp b/servers/physics_3d/godot_physics_server_3d.cpp index a1912dc660..f7270713e0 100644 --- a/servers/physics_3d/godot_physics_server_3d.cpp +++ b/servers/physics_3d/godot_physics_server_3d.cpp @@ -920,7 +920,7 @@ RID GodotPhysicsServer3D::soft_body_create() { return rid; } -void GodotPhysicsServer3D::soft_body_update_rendering_server(RID p_body, RenderingServerHandler *p_rendering_server_handler) { +void GodotPhysicsServer3D::soft_body_update_rendering_server(RID p_body, PhysicsServer3DRenderingServerHandler *p_rendering_server_handler) { GodotSoftBody3D *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); @@ -1355,7 +1355,7 @@ int GodotPhysicsServer3D::joint_get_solver_priority(RID p_joint) const { return joint->get_priority(); } -void GodotPhysicsServer3D::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) { +void GodotPhysicsServer3D::joint_disable_collisions_between_bodies(RID p_joint, bool p_disable) { GodotJoint3D *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); |