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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-28 00:54:14 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-28 00:54:53 +0200 |
commit | 36428305a685889c8f307896951082fda58a974f (patch) | |
tree | 93e65174ede9a78111eddd9a135e56f596bb24d1 /servers/physics_3d/godot_physics_server_3d.cpp | |
parent | 1f690f197a4fb0809afb2f59bf78e4d3d89fd847 (diff) |
Add a 3D suffix to relevant physics profiler categories
2D physics categories already had a 2D suffix: "Physics 2D"
Diffstat (limited to 'servers/physics_3d/godot_physics_server_3d.cpp')
-rw-r--r-- | servers/physics_3d/godot_physics_server_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_physics_server_3d.cpp b/servers/physics_3d/godot_physics_server_3d.cpp index bed9b02da1..b735283ebe 100644 --- a/servers/physics_3d/godot_physics_server_3d.cpp +++ b/servers/physics_3d/godot_physics_server_3d.cpp @@ -1671,7 +1671,7 @@ void GodotPhysicsServer3D::flush_queries() { values.push_back("flush_queries"); values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg)); - values.push_front("physics"); + values.push_front("physics_3d"); EngineDebugger::profiler_add_frame_data("servers", values); } #endif |