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authorClay John <claynjohn@gmail.com>2022-10-27 12:52:13 -0700
committerGitHub <noreply@github.com>2022-10-27 12:52:13 -0700
commit4dc2c8ae6fe954f8c5c6627803f0a087ee1a2488 (patch)
tree840ad914ff277029bbd0d7864b1f13be1923358c /servers/physics_3d/godot_collision_solver_3d.h
parent24e788e9bea4a617dfa5c5879b8f3cd7b2491c9a (diff)
parent815231943b562a252b627c6c72413d119140a9f4 (diff)
Merge pull request #67939 from sambriels/emit-signal-after-target-reached
[NavigationAgent2D/3D]: target_reached signal is emitted before internal state is updated
Diffstat (limited to 'servers/physics_3d/godot_collision_solver_3d.h')
0 files changed, 0 insertions, 0 deletions