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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-02 20:07:19 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-02 20:07:19 +0100
commitfb4261b82f518c76e197aba76f06f2d83d314a69 (patch)
tree22a911a85f30bc6490c5720a9d39b4a2c383f886 /servers/physics_3d/godot_collision_object_3d.h
parent223beef14a6c6a3c904a3810c2fba353994937c2 (diff)
Scale freelook sensitivity with zoom in the 3D editor
When using a FOV scale lower than the default (using Alt + mouse wheel), the mouse sensitivity is now scaled to make it easier to use freelook to look at distant objects. This does not affect orbiting and panning.
Diffstat (limited to 'servers/physics_3d/godot_collision_object_3d.h')
0 files changed, 0 insertions, 0 deletions