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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-18 22:49:02 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-18 22:49:02 +0100 |
commit | d93b66ad4d6b1dae42cc318c16224d03bd1a1472 (patch) | |
tree | c430d2126625614a93ea12c740350e00afa81a67 /servers/physics_3d/godot_collision_object_3d.h | |
parent | acd62443b665f57560db64912f833286eafa4971 (diff) | |
parent | d77b2fedddffe3863d9d951aa88f307aff45487e (diff) |
Merge pull request #71648 from clayjohn/ED-UV-scale
Use a fixed width of 1 pixel for editor debug UV drawing
Diffstat (limited to 'servers/physics_3d/godot_collision_object_3d.h')
0 files changed, 0 insertions, 0 deletions