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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-06 02:40:29 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-06 02:40:49 +0200 |
commit | c9037a8d2c0651de90ad78ea27efcc56d4a0a1d5 (patch) | |
tree | bd41a4ec10dd020dbe6575173d3a0ac09a5f6644 /servers/physics_3d/godot_collision_object_3d.cpp | |
parent | 1b057e18f24694cd2ece6f81ed079d6a63d33ae6 (diff) |
Remove unused anisotropy setter/getter methods in VoxelGI
These methods weren't exposed to the scripting API.
Anisotropy was used in earlier iterations of VoxelGI, but it was
removed as it was too expensive.
Diffstat (limited to 'servers/physics_3d/godot_collision_object_3d.cpp')
0 files changed, 0 insertions, 0 deletions