summaryrefslogtreecommitdiff
path: root/servers/physics_3d/godot_body_pair_3d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2023-01-16 14:38:14 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-18 08:58:06 +0100
commit12817543a9e55b132da252a55f08ab11f9a02724 (patch)
tree4b01c280d7788545c20f99a435050cf2b2df7f94 /servers/physics_3d/godot_body_pair_3d.cpp
parente514e3732a9588b650776cc962a9e4d8e6ded058 (diff)
Force disable Vulkan overlays in the editor and project manager
MangoHud would be shown on every popup in multi-window mode, and seemed to cause rendering issues for various users. There are also issues with RTSS, and VkBasalt also doesn't seem particularly good to use in the editor. All these stay available to enable when running the project itself, including running from the editor (so running the editor after e.g. `export MANGOHUD=1` in the environment will ignore it for the editor, but use it when playing the project). Fixes #57403. Fixes #57937.
Diffstat (limited to 'servers/physics_3d/godot_body_pair_3d.cpp')
0 files changed, 0 insertions, 0 deletions