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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-07-29 18:10:39 +0200
committerGitHub <noreply@github.com>2022-07-29 18:10:39 +0200
commit7199314eb39408da4f9f7286452c980a3d3da1c9 (patch)
treebde2b775cfcc20c77c8424b4c038a7553b344226 /servers/physics_3d/godot_body_3d.cpp
parent5352cf8e2fafb0c974e3ba68ff8e3c2ce80d449e (diff)
parentd4433ae6d3a525683ef37ea521d30b6b97a44024 (diff)
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
Diffstat (limited to 'servers/physics_3d/godot_body_3d.cpp')
-rw-r--r--servers/physics_3d/godot_body_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_body_3d.cpp b/servers/physics_3d/godot_body_3d.cpp
index ad97533f44..4c89106839 100644
--- a/servers/physics_3d/godot_body_3d.cpp
+++ b/servers/physics_3d/godot_body_3d.cpp
@@ -766,7 +766,7 @@ void GodotBody3D::call_queries() {
Callable::CallError ce;
int argc = (fi_callback_data->udata.get_type() == Variant::NIL) ? 1 : 2;
Variant rv;
- fi_callback_data->callable.call(vp, argc, rv, ce);
+ fi_callback_data->callable.callp(vp, argc, rv, ce);
}
}