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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-10-07 11:34:11 +0200
committerGitHub <noreply@github.com>2022-10-07 11:34:11 +0200
commit58ca3031419cacb35c530cebe68e87a4c27dde06 (patch)
treeb0965bb65919bc1495ee02204a91e5ed3a9b56a7 /servers/physics_3d/godot_area_3d.cpp
parent5b7f62af55b7f322192f95258d825b163cbf9dc1 (diff)
parent0103af1ddda6a2aa31227965141dd7d3a513e081 (diff)
Merge pull request #66808 from bruvzg/msvc_warn
Diffstat (limited to 'servers/physics_3d/godot_area_3d.cpp')
-rw-r--r--servers/physics_3d/godot_area_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics_3d/godot_area_3d.cpp b/servers/physics_3d/godot_area_3d.cpp
index 9765d0bf58..d4d3b3e6aa 100644
--- a/servers/physics_3d/godot_area_3d.cpp
+++ b/servers/physics_3d/godot_area_3d.cpp
@@ -333,12 +333,12 @@ void GodotArea3D::call_queries() {
void GodotArea3D::compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const {
if (is_gravity_point()) {
- const real_t gravity_distance_scale = get_gravity_distance_scale();
+ const real_t gr_distance_scale = get_gravity_distance_scale();
Vector3 v = get_transform().xform(get_gravity_vector()) - p_position;
- if (gravity_distance_scale > 0) {
+ if (gr_distance_scale > 0) {
const real_t v_length = v.length();
if (v_length > 0) {
- const real_t v_scaled = v_length * gravity_distance_scale;
+ const real_t v_scaled = v_length * gr_distance_scale;
r_gravity = (v.normalized() * (get_gravity() / (v_scaled * v_scaled)));
} else {
r_gravity = Vector3();