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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-10-07 12:41:10 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-10-07 16:31:47 +0800 |
commit | 6072f38bb1d70e27a08cb38f329da86731b89c36 (patch) | |
tree | 9eee2d5d7591419242b013f726f37c3a3a254cb3 /servers/physics_3d/collision_solver_3d_sw.cpp | |
parent | 410cab4c619e2e8f9db05eed594d61751fbd92e7 (diff) |
Use loop instead of recursion when clearing proximity groups
Diffstat (limited to 'servers/physics_3d/collision_solver_3d_sw.cpp')
0 files changed, 0 insertions, 0 deletions