diff options
author | Josh Grams <josh@qualdan.com> | 2016-04-24 04:35:21 -0400 |
---|---|---|
committer | Josh Grams <josh@qualdan.com> | 2016-04-24 04:36:51 -0400 |
commit | ffaced87a652109bf150f2680b666a8602d04103 (patch) | |
tree | 6ef93d82ba4a2b881b1bdb0d85d965200ffd0e22 /servers/physics_2d | |
parent | f7d31cec38c795909c4d1e0917f54aa118d380d7 (diff) |
RigidBody2D: rename apply_impulse(pos) to offset.
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/body_2d_sw.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index b7f3ab01db..6d9bf3cb03 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -204,10 +204,10 @@ public: _FORCE_INLINE_ real_t get_biased_angular_velocity() const { return biased_angular_velocity; } - _FORCE_INLINE_ void apply_impulse(const Vector2& p_pos, const Vector2& p_j) { + _FORCE_INLINE_ void apply_impulse(const Vector2& p_offset, const Vector2& p_impulse) { - linear_velocity += p_j * _inv_mass; - angular_velocity += _inv_inertia * p_pos.cross(p_j); + linear_velocity += p_impulse * _inv_mass; + angular_velocity += _inv_inertia * p_offset.cross(p_impulse); } _FORCE_INLINE_ void apply_bias_impulse(const Vector2& p_pos, const Vector2& p_j) { |