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authorJuan Linietsky <reduzio@gmail.com>2017-06-24 12:33:52 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-24 12:34:29 -0300
commitbc509ac7bdb7e252862a68c9b99717f9537c47b7 (patch)
treeca0d35565dab03d3601f1ed19a8d9acd18ec0a43 /servers/physics_2d
parentcc2cd208708edfb7eeb7a6d53090c8c68f40b190 (diff)
Simplified 2D Kinematicbody.. 3D will wait a bit.
Diffstat (limited to 'servers/physics_2d')
-rw-r--r--servers/physics_2d/space_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index b197ba5905..0b31ff144b 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -781,6 +781,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
r_result->collider = rcd.best_object->get_self();
r_result->collider_id = rcd.best_object->get_instance_id();
r_result->collider_shape = rcd.best_shape;
+ r_result->collision_local_shape = best_shape;
r_result->collision_normal = rcd.best_normal;
r_result->collision_point = rcd.best_contact;
r_result->collider_metadata = rcd.best_object->get_shape_metadata(rcd.best_shape);