diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2023-01-29 18:30:40 -0600 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2023-01-29 22:12:00 -0600 |
commit | 866e2b95dcedfdc85a2aabe1753af11132bc7f63 (patch) | |
tree | de9c199e4c5955955d081829d024ce115704006d /servers/physics_2d | |
parent | d01ac9c73686fdf86f083f4d3ee1301bb54d855f (diff) |
Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/godot_area_2d.cpp | 5 | ||||
-rw-r--r-- | servers/physics_2d/godot_area_2d.h | 4 |
2 files changed, 0 insertions, 9 deletions
diff --git a/servers/physics_2d/godot_area_2d.cpp b/servers/physics_2d/godot_area_2d.cpp index 4d93bbfa61..5811e229a9 100644 --- a/servers/physics_2d/godot_area_2d.cpp +++ b/servers/physics_2d/godot_area_2d.cpp @@ -148,9 +148,6 @@ void GodotArea2D::set_param(PhysicsServer2D::AreaParameter p_param, const Varian case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break; - case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: - point_attenuation = p_value; - break; case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE: _set_space_override_mode(linear_damping_override_mode, (PhysicsServer2D::AreaSpaceOverrideMode)(int)p_value); break; @@ -181,8 +178,6 @@ Variant GodotArea2D::get_param(PhysicsServer2D::AreaParameter p_param) const { return gravity_is_point; case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; - case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: - return point_attenuation; case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE: return linear_damping_override_mode; case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: diff --git a/servers/physics_2d/godot_area_2d.h b/servers/physics_2d/godot_area_2d.h index 07c89ecb88..8860ba0a8f 100644 --- a/servers/physics_2d/godot_area_2d.h +++ b/servers/physics_2d/godot_area_2d.h @@ -49,7 +49,6 @@ class GodotArea2D : public GodotCollisionObject2D { Vector2 gravity_vector = Vector2(0, -1); bool gravity_is_point = false; real_t gravity_distance_scale = 0.0; - real_t point_attenuation = 1.0; real_t linear_damp = 0.1; real_t angular_damp = 1.0; int priority = 0; @@ -128,9 +127,6 @@ public: _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale = scale; } _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; } - _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation = p_point_attenuation; } - _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; } - _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp = p_linear_damp; } _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; } |