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authorJuan Linietsky <reduzio@gmail.com>2017-01-15 09:49:58 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-15 09:50:27 -0300
commit52e2a1e98df9f1a7d69c2b35c7be9edc1a8e9753 (patch)
treee2aabb4d21d102ad4f6da8b47e08ea3edcdb782b /servers/physics_2d
parenta7854d3ae6a81093b1cf23da3dd99b57b1aebc34 (diff)
fixed to 2D physics, makes it work again
Diffstat (limited to 'servers/physics_2d')
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp2
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.cpp4
-rw-r--r--servers/physics_2d/shape_2d_sw.h2
-rw-r--r--servers/physics_2d/space_2d_sw.cpp4
4 files changed, 6 insertions, 6 deletions
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index 72ae221c39..e6b62ffa66 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -249,7 +249,7 @@ bool BodyPair2DSW::setup(float p_step) {
Transform2D xform_A = xform_Au * A->get_shape_transform(shape_A);
Transform2D xform_Bu = B->get_transform();
- xform_Bu.translate(-A->get_transform().get_origin());
+ xform_Bu.elements[2]-=A->get_transform().get_origin();
Transform2D xform_B = xform_Bu * B->get_shape_transform(shape_B);
Shape2DSW *shape_A_ptr=A->get_shape(shape_A);
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp
index 02d59b69f0..20a5934eb8 100644
--- a/servers/physics_2d/collision_solver_2d_sw.cpp
+++ b/servers/physics_2d/collision_solver_2d_sw.cpp
@@ -203,14 +203,14 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo
cinfo.aabb_tests=0;
Transform2D rel_transform = p_transform_A;
- rel_transform.translate(-p_transform_B.get_origin());
+ rel_transform.elements[2]-=p_transform_B.get_origin();
//quickly compute a local Rect2
Rect2 local_aabb;
for(int i=0;i<2;i++) {
- Vector2 axis( p_transform_B.get_axis(i) );
+ Vector2 axis( p_transform_B.elements[i] );
float axis_scale = 1.0/axis.length();
axis*=axis_scale;
diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h
index 9160d064ef..07a9d84ec8 100644
--- a/servers/physics_2d/shape_2d_sw.h
+++ b/servers/physics_2d/shape_2d_sw.h
@@ -150,7 +150,7 @@ _FORCE_INLINE_ void project_range_cast(const Vector2& p_cast, const Vector2& p_n
real_t mina,maxa;\
real_t minb,maxb;\
Transform2D ofsb=p_transform;\
- ofsb.translate(p_cast);\
+ ofsb.elements[2]+=p_cast;\
project_range(p_normal,p_transform,mina,maxa);\
project_range(p_normal,ofsb,minb,maxb); \
r_min=MIN(mina,minb);\
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index e95707f135..a48b6d3827 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -714,7 +714,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
break;
}
- body_transform.translate(recover_motion);
+ body_transform.elements[2]+=recover_motion;
body_aabb.pos+=recover_motion;
recover_attempts--;
@@ -863,7 +863,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
//it collided, let's get the rest info in unsafe advance
Transform2D ugt = body_transform;
- ugt.translate(p_motion*unsafe);
+ ugt.elements[2]+=p_motion*unsafe;
_RestCallbackData2D rcd;
rcd.best_len=0;