diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2018-10-06 16:20:41 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2018-10-06 16:20:41 -0400 |
commit | 4f7b33cdcfdcbc11bcc506018dff1b06db3cf3f6 (patch) | |
tree | 688f040a857c59629101076487c097da6bc5dff3 /servers/physics_2d | |
parent | 37386f112bafa9c4e94c342f6d5f04392a5623f7 (diff) |
Remove redundant "== false" code
Some of this code has been re-organized.
f
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/body_pair_2d_sw.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 2633edf7bb..93a05b74ef 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -138,7 +138,7 @@ void BodyPair2DSW::_validate_contacts() { Contact &c = contacts[i]; bool erase = false; - if (c.reused == false) { + if (!c.reused) { //was left behind in previous frame erase = true; } else { |