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authorJuan Linietsky <reduzio@gmail.com>2015-04-26 16:20:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-04-26 16:20:00 -0300
commit3bcb930e8ac1c8048de990f41c29cd2dfcc3c2a2 (patch)
treeedf0979625a5dfee10b6110083f036c727a7e89d /servers/physics_2d
parent65c96a71bd5593a7a6b0aaaf80ae68fceca849b9 (diff)
properly wake up bodies when a parameter changes, fixes #1740
Diffstat (limited to 'servers/physics_2d')
-rw-r--r--servers/physics_2d/body_2d_sw.cpp3
-rw-r--r--servers/physics_2d/body_2d_sw.h9
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp9
3 files changed, 19 insertions, 2 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 98dabb4d3c..464b818384 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -279,6 +279,7 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va
_set_inv_transform(get_transform().inverse());
}
+ wakeup();
} break;
case Physics2DServer::BODY_STATE_LINEAR_VELOCITY: {
@@ -286,12 +287,14 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va
//if (mode==Physics2DServer::BODY_MODE_STATIC)
// break;
linear_velocity=p_variant;
+ wakeup();
} break;
case Physics2DServer::BODY_STATE_ANGULAR_VELOCITY: {
//if (mode!=Physics2DServer::BODY_MODE_RIGID)
// break;
angular_velocity=p_variant;
+ wakeup();
} break;
case Physics2DServer::BODY_STATE_SLEEPING: {
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 3b07401dd7..ca4d80a15b 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -201,6 +201,15 @@ public:
void set_active(bool p_active);
_FORCE_INLINE_ bool is_active() const { return active; }
+ _FORCE_INLINE_ void wakeup() {
+ if ((get_space() && active) || mode==Physics2DServer::BODY_MODE_STATIC || mode==Physics2DServer::BODY_MODE_KINEMATIC)
+ return;
+ set_active(true);
+ }
+
+
+
+
void set_param(Physics2DServer::BodyParameter p_param, float);
float get_param(Physics2DServer::BodyParameter p_param) const;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index d0a0ff67d7..d31606acfb 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -783,6 +783,8 @@ void Physics2DServerSW::body_set_applied_force(RID p_body, const Vector2& p_forc
ERR_FAIL_COND(!body);
body->set_applied_force(p_force);
+ body->wakeup();
+
};
Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const {
@@ -798,6 +800,7 @@ void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
ERR_FAIL_COND(!body);
body->set_applied_torque(p_torque);
+ body->wakeup();
};
float Physics2DServerSW::body_get_applied_torque(RID p_body) const {
@@ -814,6 +817,7 @@ void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2& p_pos, con
ERR_FAIL_COND(!body);
body->apply_impulse(p_pos,p_impulse);
+ body->wakeup();
};
void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2& p_axis_velocity) {
@@ -826,7 +830,7 @@ void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2& p_axis
v-=axis*axis.dot(v);
v+=p_axis_velocity;
body->set_linear_velocity(v);
-
+ body->wakeup();
};
void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) {
@@ -835,7 +839,7 @@ void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) {
ERR_FAIL_COND(!body);
body->add_exception(p_body_b);
-
+ body->wakeup();
};
void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b) {
@@ -844,6 +848,7 @@ void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b
ERR_FAIL_COND(!body);
body->remove_exception(p_body_b);
+ body->wakeup();
};