diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-11-09 23:34:01 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-11-09 23:35:34 -0300 |
commit | 192a4d7de5c557bdfe83bd180cd603d7e280ebd4 (patch) | |
tree | 94ce9779b3f84fbc320ba83624e326d487ca1c04 /servers/physics_2d | |
parent | 0de6cba7e7e114f71fabb3dbe02cf260f7d3e2c6 (diff) |
Reworked how servers preallocate RIDs, should fix #10970
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 47 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.h | 15 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.cpp | 27 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.h | 33 |
4 files changed, 81 insertions, 41 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 5d3305c82d..475a3fe3b3 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -35,7 +35,7 @@ #include "project_settings.h" #include "script_language.h" -RID Physics2DServerSW::shape_create(ShapeType p_shape) { +RID Physics2DServerSW::_shape_create(ShapeType p_shape) { Shape2DSW *shape = NULL; switch (p_shape) { @@ -83,7 +83,42 @@ RID Physics2DServerSW::shape_create(ShapeType p_shape) { shape->set_self(id); return id; -}; +} + +RID Physics2DServerSW::line_shape_create() { + + return _shape_create(SHAPE_LINE); +} + +RID Physics2DServerSW::ray_shape_create() { + + return _shape_create(SHAPE_RAY); +} +RID Physics2DServerSW::segment_shape_create() { + + return _shape_create(SHAPE_SEGMENT); +} +RID Physics2DServerSW::circle_shape_create() { + + return _shape_create(SHAPE_CIRCLE); +} +RID Physics2DServerSW::rectangle_shape_create() { + + return _shape_create(SHAPE_RECTANGLE); +} +RID Physics2DServerSW::capsule_shape_create() { + + return _shape_create(SHAPE_CAPSULE); +} + +RID Physics2DServerSW::convex_polygon_shape_create() { + + return _shape_create(SHAPE_CONVEX_POLYGON); +} +RID Physics2DServerSW::concave_polygon_shape_create() { + + return _shape_create(SHAPE_CONCAVE_POLYGON); +} void Physics2DServerSW::shape_set_data(RID p_shape, const Variant &p_data) { @@ -519,17 +554,13 @@ void Physics2DServerSW::area_set_area_monitor_callback(RID p_area, Object *p_rec /* BODY API */ -RID Physics2DServerSW::body_create(BodyMode p_mode, bool p_init_sleeping) { +RID Physics2DServerSW::body_create() { Body2DSW *body = memnew(Body2DSW); - if (p_mode != BODY_MODE_RIGID) - body->set_mode(p_mode); - if (p_init_sleeping) - body->set_state(BODY_STATE_SLEEPING, p_init_sleeping); RID rid = body_owner.make_rid(body); body->set_self(rid); return rid; -}; +} void Physics2DServerSW::body_set_space(RID p_body, RID p_space) { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index c40cf0e3e0..171a0b7a81 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -67,6 +67,9 @@ class Physics2DServerSW : public Physics2DServer { static Physics2DServerSW *singletonsw; //void _clear_query(Query2DSW *p_query); + + RID _shape_create(ShapeType p_shape); + public: struct CollCbkData { @@ -78,9 +81,17 @@ public: Vector2 *ptr; }; + virtual RID line_shape_create(); + virtual RID ray_shape_create(); + virtual RID segment_shape_create(); + virtual RID circle_shape_create(); + virtual RID rectangle_shape_create(); + virtual RID capsule_shape_create(); + virtual RID convex_polygon_shape_create(); + virtual RID concave_polygon_shape_create(); + static void _shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata); - virtual RID shape_create(ShapeType p_shape); virtual void shape_set_data(RID p_shape, const Variant &p_data); virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias); @@ -149,7 +160,7 @@ public: /* BODY API */ // create a body of a given type - virtual RID body_create(BodyMode p_mode = BODY_MODE_RIGID, bool p_init_sleeping = false); + virtual RID body_create(); virtual void body_set_space(RID p_body, RID p_space); virtual RID body_get_space(RID p_body) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index f8f3b620d4..f92ed18de2 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -130,19 +130,23 @@ void Physics2DServerWrapMT::finish() { Thread::wait_to_finish(thread); memdelete(thread); - /* - shape_free_cached_ids(); - area_free_cached_ids(); - body_free_cached_ids(); - pin_joint_free_cached_ids(); - groove_joint_free_cached_ids(); - damped_string_free_cached_ids(); -*/ thread = NULL; } else { physics_2d_server->finish(); } + line_shape_free_cached_ids(); + ray_shape_free_cached_ids(); + segment_shape_free_cached_ids(); + circle_shape_free_cached_ids(); + rectangle_shape_free_cached_ids(); + convex_polygon_shape_free_cached_ids(); + concave_polygon_shape_free_cached_ids(); + + space_free_cached_ids(); + area_free_cached_ids(); + body_free_cached_ids(); + if (step_sem) memdelete(step_sem); } @@ -158,12 +162,7 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool step_thread_up = false; alloc_mutex = Mutex::create(); - shape_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - area_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - body_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - pin_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - groove_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - damped_spring_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); + pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); if (!p_create_thread) { server_thread = Thread::get_caller_id(); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 50e9ab1005..cbc316cb7a 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -64,21 +64,10 @@ class Physics2DServerWrapMT : public Physics2DServer { void thread_exit(); - Mutex *alloc_mutex; bool first_frame; - int shape_pool_max_size; - List<RID> shape_id_pool; - int area_pool_max_size; - List<RID> area_id_pool; - int body_pool_max_size; - List<RID> body_id_pool; - int pin_joint_pool_max_size; - List<RID> pin_joint_id_pool; - int groove_joint_pool_max_size; - List<RID> groove_joint_id_pool; - int damped_spring_joint_pool_max_size; - List<RID> damped_spring_joint_id_pool; + Mutex *alloc_mutex; + int pool_max_size; public: #define ServerName Physics2DServer @@ -87,7 +76,15 @@ public: #include "servers/server_wrap_mt_common.h" //FUNC1RID(shape,ShapeType); todo fix - FUNC1R(RID, shape_create, ShapeType); + FUNCRID(line_shape) + FUNCRID(ray_shape) + FUNCRID(segment_shape) + FUNCRID(circle_shape) + FUNCRID(rectangle_shape) + FUNCRID(capsule_shape) + FUNCRID(convex_polygon_shape) + FUNCRID(concave_polygon_shape) + FUNC2(shape_set_data, RID, const Variant &); FUNC2(shape_set_custom_solver_bias, RID, real_t); @@ -104,7 +101,7 @@ public: /* SPACE API */ - FUNC0R(RID, space_create); + FUNCRID(space); FUNC2(space_set_active, RID, bool); FUNC1RC(bool, space_is_active, RID); @@ -134,7 +131,7 @@ public: /* AREA API */ //FUNC0RID(area); - FUNC0R(RID, area_create); + FUNCRID(area); FUNC2(area_set_space, RID, RID); FUNC1RC(RID, area_get_space, RID); @@ -174,7 +171,7 @@ public: /* BODY API */ //FUNC2RID(body,BodyMode,bool); - FUNC2R(RID, body_create, BodyMode, bool) + FUNCRID(body) FUNC2(body_set_space, RID, RID); FUNC1RC(RID, body_get_space, RID); @@ -269,6 +266,8 @@ public: ///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID); ///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID); + //TODO need to convert this to FUNCRID, but it's a hassle.. + FUNC3R(RID, pin_joint_create, const Vector2 &, RID, RID); FUNC5R(RID, groove_joint_create, const Vector2 &, const Vector2 &, const Vector2 &, RID, RID); FUNC4R(RID, damped_spring_joint_create, const Vector2 &, const Vector2 &, RID, RID); |