diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-15 13:32:34 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-15 13:32:34 +0200 |
commit | eb23e5254244815c56aeb34c9ed2e604c10933f0 (patch) | |
tree | ad4ff2cd9dc61c8ec9c47c6c4f77f300c900850f /servers/physics_2d/space_2d_sw.cpp | |
parent | 47d460f2b7d51be411c018b0925ea86b6fec5a7b (diff) | |
parent | cee814e4dfcd2c48fd319706b798ed8d76ef0c17 (diff) |
Merge pull request #50314 from fabriceci/fix-2d-moving-platform-4
Fixing 2D moving platform logic
Diffstat (limited to 'servers/physics_2d/space_2d_sw.cpp')
-rw-r--r-- | servers/physics_2d/space_2d_sw.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index cbde7144b7..82da5774db 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -709,7 +709,7 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t return rays_found; } -bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer2D::MotionResult *r_result, bool p_exclude_raycast_shapes) { +bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer2D::MotionResult *r_result, bool p_exclude_raycast_shapes, const Set<RID> &p_exclude) { //give me back regular physics engine logic //this is madness //and most people using this function will think @@ -801,6 +801,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co Transform2D body_shape_xform = body_transform * p_body->get_shape_transform(j); for (int i = 0; i < amount; i++) { const CollisionObject2DSW *col_obj = intersection_query_results[i]; + if (p_exclude.has(col_obj->get_self())) { + continue; + } int shape_idx = intersection_query_subindex_results[i]; if (CollisionObject2DSW::TYPE_BODY == col_obj->get_type()) { @@ -930,6 +933,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co for (int i = 0; i < amount; i++) { const CollisionObject2DSW *col_obj = intersection_query_results[i]; + if (p_exclude.has(col_obj->get_self())) { + continue; + } int col_shape_idx = intersection_query_subindex_results[i]; Shape2DSW *against_shape = col_obj->get_shape(col_shape_idx); @@ -1086,6 +1092,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co for (int i = 0; i < amount; i++) { const CollisionObject2DSW *col_obj = intersection_query_results[i]; + if (p_exclude.has(col_obj->get_self())) { + continue; + } int shape_idx = intersection_query_subindex_results[i]; if (CollisionObject2DSW::TYPE_BODY == col_obj->get_type()) { |