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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-27 16:46:34 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-27 16:46:34 +0100 |
commit | 8870bc7fd092dcddfd81d6d1b171a3d821b26981 (patch) | |
tree | 93a80e7e2af2e8dcb5183239a95af17ccfcdd034 /servers/physics_2d/shape_2d_sw.cpp | |
parent | 21609c3bfd26f7cab41d5ddec61d5d09b7ef1960 (diff) | |
parent | 6fd881e43c49cd6691a8339860911420e045dd23 (diff) |
Merge pull request #46453 from m4gr3d/loosen_restrictions_on_plugin_loading
Update the logic to load Godot Android plugins packaged into the binary.
Diffstat (limited to 'servers/physics_2d/shape_2d_sw.cpp')
0 files changed, 0 insertions, 0 deletions