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authorJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
commit2c2894ceb674927a35d2798b3e63adabdb020077 (patch)
tree9e8950e0acc8fb7531fa60ce8c0321a5b60c335a /servers/physics_2d/shape_2d_sw.cpp
parent4d2198110b4af7f203eeef95697255569e49bce7 (diff)
parenta0ee5cc3531786a652ee43d3a57cb69dff34bd70 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
Diffstat (limited to 'servers/physics_2d/shape_2d_sw.cpp')
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 336eec73b5..ed63870a12 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -136,6 +136,7 @@ real_t LineShape2DSW::get_moment_of_inertia(float p_mass, const Vector2 &p_scale
return 0;
}
+
void LineShape2DSW::set_data(const Variant& p_data) {
ERR_FAIL_COND(p_data.get_type()!=Variant::ARRAY);