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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /servers/physics_2d/physics_2d_server_sw.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'servers/physics_2d/physics_2d_server_sw.cpp')
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp1046
1 files changed, 1046 insertions, 0 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
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index 0000000000..70e3d843b4
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+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -0,0 +1,1046 @@
+/*************************************************************************/
+/* physics_2d_server_sw.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "physics_2d_server_sw.h"
+#include "broad_phase_2d_basic.h"
+#include "broad_phase_2d_hash_grid.h"
+
+RID Physics2DServerSW::shape_create(ShapeType p_shape) {
+
+ Shape2DSW *shape=NULL;
+ switch(p_shape) {
+
+ case SHAPE_LINE: {
+
+ shape=memnew( LineShape2DSW );
+ } break;
+ case SHAPE_RAY: {
+
+ shape=memnew( RayShape2DSW );
+ } break;
+ case SHAPE_SEGMENT: {
+
+ shape=memnew( SegmentShape2DSW);
+ } break;
+ case SHAPE_CIRCLE: {
+
+ shape=memnew( CircleShape2DSW);
+ } break;
+ case SHAPE_RECTANGLE: {
+
+ shape=memnew( RectangleShape2DSW);
+ } break;
+ case SHAPE_CAPSULE: {
+
+ shape=memnew( CapsuleShape2DSW );
+ } break;
+ case SHAPE_CONVEX_POLYGON: {
+
+ shape=memnew( ConvexPolygonShape2DSW );
+ } break;
+ case SHAPE_CONCAVE_POLYGON: {
+
+ shape=memnew( ConcavePolygonShape2DSW );
+ } break;
+ case SHAPE_CUSTOM: {
+
+ ERR_FAIL_V(RID());
+
+ } break;
+
+ }
+
+ RID id = shape_owner.make_rid(shape);
+ shape->set_self(id);
+
+ return id;
+};
+
+void Physics2DServerSW::shape_set_data(RID p_shape, const Variant& p_data) {
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ shape->set_data(p_data);
+
+
+};
+
+
+void Physics2DServerSW::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) {
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ shape->set_custom_bias(p_bias);
+
+}
+
+
+Physics2DServer::ShapeType Physics2DServerSW::shape_get_type(RID p_shape) const {
+
+ const Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape,SHAPE_CUSTOM);
+ return shape->get_type();
+
+};
+
+Variant Physics2DServerSW::shape_get_data(RID p_shape) const {
+
+ const Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape,Variant());
+ ERR_FAIL_COND_V(!shape->is_configured(),Variant());
+ return shape->get_data();
+
+};
+
+real_t Physics2DServerSW::shape_get_custom_solver_bias(RID p_shape) const {
+
+ const Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape,0);
+ return shape->get_custom_bias();
+
+}
+
+
+RID Physics2DServerSW::space_create() {
+
+ Space2DSW *space = memnew( Space2DSW );
+ RID id = space_owner.make_rid(space);
+ space->set_self(id);
+ RID area_id = area_create();
+ Area2DSW *area = area_owner.get(area_id);
+ ERR_FAIL_COND_V(!area,RID());
+ space->set_default_area(area);
+ area->set_space(space);
+ area->set_priority(-1);
+
+ return id;
+};
+
+void Physics2DServerSW::space_set_active(RID p_space,bool p_active) {
+
+ Space2DSW *space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ if (p_active)
+ active_spaces.insert(space);
+ else
+ active_spaces.erase(space);
+}
+
+bool Physics2DServerSW::space_is_active(RID p_space) const {
+
+ const Space2DSW *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space,false);
+
+ return active_spaces.has(space);
+
+}
+
+void Physics2DServerSW::space_set_param(RID p_space,SpaceParameter p_param, real_t p_value) {
+
+ Space2DSW *space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+
+ space->set_param(p_param,p_value);
+
+}
+
+real_t Physics2DServerSW::space_get_param(RID p_space,SpaceParameter p_param) const {
+
+ const Space2DSW *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space,0);
+ return space->get_param(p_param);
+}
+
+Physics2DDirectSpaceState* Physics2DServerSW::space_get_direct_state(RID p_space) {
+
+ Space2DSW *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space,NULL);
+ if (/*doing_sync ||*/ space->is_locked()) {
+
+ ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification.");
+ ERR_FAIL_V(NULL);
+ }
+
+ return space->get_direct_state();
+}
+
+RID Physics2DServerSW::area_create() {
+
+ Area2DSW *area = memnew( Area2DSW );
+ RID rid = area_owner.make_rid(area);
+ area->set_self(rid);
+ return rid;
+};
+
+void Physics2DServerSW::area_set_space(RID p_area, RID p_space) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ Space2DSW *space=NULL;
+ if (p_space.is_valid()) {
+ space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ }
+
+ area->set_space(space);
+
+};
+
+RID Physics2DServerSW::area_get_space(RID p_area) const {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,RID());
+
+ Space2DSW *space = area->get_space();
+ if (!space)
+ return RID();
+ return space->get_self();
+};
+
+void Physics2DServerSW::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) {
+
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_space_override_mode(p_mode);
+}
+
+Physics2DServer::AreaSpaceOverrideMode Physics2DServerSW::area_get_space_override_mode(RID p_area) const {
+
+ const Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,AREA_SPACE_OVERRIDE_DISABLED);
+
+ return area->get_space_override_mode();
+}
+
+
+void Physics2DServerSW::area_add_shape(RID p_area, RID p_shape, const Matrix32& p_transform) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ area->add_shape(shape,p_transform);
+
+}
+
+void Physics2DServerSW::area_set_shape(RID p_area, int p_shape_idx,RID p_shape) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ ERR_FAIL_COND(!shape->is_configured());
+
+ area->set_shape(p_shape_idx,shape);
+
+}
+void Physics2DServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Matrix32& p_transform) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_shape_transform(p_shape_idx,p_transform);
+}
+
+int Physics2DServerSW::area_get_shape_count(RID p_area) const {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,-1);
+
+ return area->get_shape_count();
+
+}
+RID Physics2DServerSW::area_get_shape(RID p_area, int p_shape_idx) const {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,RID());
+
+ Shape2DSW *shape = area->get_shape(p_shape_idx);
+ ERR_FAIL_COND_V(!shape,RID());
+
+ return shape->get_self();
+}
+Matrix32 Physics2DServerSW::area_get_shape_transform(RID p_area, int p_shape_idx) const {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,Matrix32());
+
+ return area->get_shape_transform(p_shape_idx);
+}
+
+void Physics2DServerSW::area_remove_shape(RID p_area, int p_shape_idx) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->remove_shape(p_shape_idx);
+}
+
+void Physics2DServerSW::area_clear_shapes(RID p_area) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ while(area->get_shape_count())
+ area->remove_shape(0);
+
+}
+
+void Physics2DServerSW::area_attach_object_instance_ID(RID p_area,ObjectID p_ID) {
+
+ if (space_owner.owns(p_area)) {
+ Space2DSW *space=space_owner.get(p_area);
+ p_area=space->get_default_area()->get_self();
+ }
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_instance_id(p_ID);
+
+}
+ObjectID Physics2DServerSW::area_get_object_instance_ID(RID p_area) const {
+
+ if (space_owner.owns(p_area)) {
+ Space2DSW *space=space_owner.get(p_area);
+ p_area=space->get_default_area()->get_self();
+ }
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,0);
+ return area->get_instance_id();
+
+
+}
+
+
+void Physics2DServerSW::area_set_param(RID p_area,AreaParameter p_param,const Variant& p_value) {
+
+ if (space_owner.owns(p_area)) {
+ Space2DSW *space=space_owner.get(p_area);
+ p_area=space->get_default_area()->get_self();
+ }
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_param(p_param,p_value);
+
+};
+
+
+void Physics2DServerSW::area_set_transform(RID p_area, const Matrix32& p_transform) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_transform(p_transform);
+
+};
+
+Variant Physics2DServerSW::area_get_param(RID p_area,AreaParameter p_param) const {
+
+ if (space_owner.owns(p_area)) {
+ Space2DSW *space=space_owner.get(p_area);
+ p_area=space->get_default_area()->get_self();
+ }
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,Variant());
+
+ return area->get_param(p_param);
+};
+
+Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area,Matrix32());
+
+ return area->get_transform();
+};
+
+void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method);
+
+
+}
+
+
+/* BODY API */
+
+RID Physics2DServerSW::body_create(BodyMode p_mode,bool p_init_sleeping) {
+
+ Body2DSW *body = memnew( Body2DSW );
+ if (p_mode!=BODY_MODE_RIGID)
+ body->set_mode(p_mode);
+ if (p_init_sleeping)
+ body->set_state(BODY_STATE_SLEEPING,p_init_sleeping);
+ RID rid = body_owner.make_rid(body);
+ body->set_self(rid);
+ return rid;
+};
+
+
+void Physics2DServerSW::body_set_space(RID p_body, RID p_space) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ Space2DSW *space=NULL;
+ if (p_space.is_valid()) {
+ space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ }
+
+ body->set_space(space);
+
+};
+
+RID Physics2DServerSW::body_get_space(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,RID());
+
+ Space2DSW *space = body->get_space();
+ if (!space)
+ return RID();
+ return space->get_self();
+};
+
+
+void Physics2DServerSW::body_set_mode(RID p_body, BodyMode p_mode) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_mode(p_mode);
+};
+
+Physics2DServer::BodyMode Physics2DServerSW::body_get_mode(RID p_body, BodyMode p_mode) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,BODY_MODE_STATIC);
+
+ return body->get_mode();
+};
+
+void Physics2DServerSW::body_add_shape(RID p_body, RID p_shape, const Matrix32& p_transform) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ body->add_shape(shape,p_transform);
+
+}
+
+void Physics2DServerSW::body_set_shape(RID p_body, int p_shape_idx,RID p_shape) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ Shape2DSW *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ ERR_FAIL_COND(!shape->is_configured());
+
+ body->set_shape(p_shape_idx,shape);
+
+}
+void Physics2DServerSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Matrix32& p_transform) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_shape_transform(p_shape_idx,p_transform);
+}
+
+int Physics2DServerSW::body_get_shape_count(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,-1);
+
+ return body->get_shape_count();
+
+}
+RID Physics2DServerSW::body_get_shape(RID p_body, int p_shape_idx) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,RID());
+
+ Shape2DSW *shape = body->get_shape(p_shape_idx);
+ ERR_FAIL_COND_V(!shape,RID());
+
+ return shape->get_self();
+}
+Matrix32 Physics2DServerSW::body_get_shape_transform(RID p_body, int p_shape_idx) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,Matrix32());
+
+ return body->get_shape_transform(p_shape_idx);
+}
+
+void Physics2DServerSW::body_remove_shape(RID p_body, int p_shape_idx) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->remove_shape(p_shape_idx);
+}
+
+void Physics2DServerSW::body_clear_shapes(RID p_body) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ while(body->get_shape_count())
+ body->remove_shape(0);
+
+}
+
+
+void Physics2DServerSW::body_set_shape_as_trigger(RID p_body, int p_shape_idx,bool p_enable) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ ERR_FAIL_INDEX(p_shape_idx,body->get_shape_count());
+
+ body->set_shape_as_trigger(p_shape_idx,p_enable);
+
+}
+
+bool Physics2DServerSW::body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) const {
+
+ const Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,false);
+
+ ERR_FAIL_INDEX_V(p_shape_idx,body->get_shape_count(),false);
+
+ return body->is_shape_set_as_trigger(p_shape_idx);
+
+}
+
+
+void Physics2DServerSW::body_set_enable_continuous_collision_detection(RID p_body,bool p_enable) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_continuous_collision_detection(p_enable);
+
+}
+
+bool Physics2DServerSW::body_is_continuous_collision_detection_enabled(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,false);
+
+ return body->is_continuous_collision_detection_enabled();
+}
+
+void Physics2DServerSW::body_attach_object_instance_ID(RID p_body,uint32_t p_ID) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_instance_id(p_ID);
+
+};
+
+uint32_t Physics2DServerSW::body_get_object_instance_ID(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,0);
+
+ return body->get_instance_id();
+};
+
+
+void Physics2DServerSW::body_set_user_flags(RID p_body, uint32_t p_flags) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+};
+
+uint32_t Physics2DServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,0);
+
+ return 0;
+};
+
+void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_param(p_param,p_value);
+};
+
+float Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,0);
+
+ return body->get_param(p_param);
+};
+
+
+void Physics2DServerSW::body_static_simulate_motion(RID p_body,const Matrix32& p_new_transform) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->simulate_motion(p_new_transform,last_step);
+
+};
+
+void Physics2DServerSW::body_set_state(RID p_body, BodyState p_state, const Variant& p_variant) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_state(p_state,p_variant);
+};
+
+Variant Physics2DServerSW::body_get_state(RID p_body, BodyState p_state) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,Variant());
+
+ return body->get_state(p_state);
+};
+
+
+void Physics2DServerSW::body_set_applied_force(RID p_body, const Vector2& p_force) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_applied_force(p_force);
+};
+
+Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,Vector2());
+ return body->get_applied_force();
+};
+
+void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_applied_torque(p_torque);
+};
+
+float Physics2DServerSW::body_get_applied_torque(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,0);
+
+ return body->get_applied_torque();
+};
+
+void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2& p_pos, const Vector2& p_impulse) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->apply_impulse(p_pos,p_impulse);
+};
+
+void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2& p_axis_velocity) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ Vector2 v = body->get_linear_velocity();
+ Vector2 axis = p_axis_velocity.normalized();
+ v-=axis*axis.dot(v);
+ v+=p_axis_velocity;
+ body->set_linear_velocity(v);
+
+};
+
+void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->add_exception(p_body_b);
+
+};
+
+void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->remove_exception(p_body);
+
+};
+
+void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ for(int i=0;i<body->get_exceptions().size();i++) {
+ p_exceptions->push_back(body->get_exceptions()[i]);
+ }
+
+};
+
+void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+};
+
+float Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,0);
+ return 0;
+};
+
+void Physics2DServerSW::body_set_omit_force_integration(RID p_body,bool p_omit) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_omit_force_integration(p_omit);
+};
+
+bool Physics2DServerSW::body_is_omitting_force_integration(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,false);
+ return body->get_omit_force_integration();
+};
+
+void Physics2DServerSW::body_set_max_contacts_reported(RID p_body, int p_contacts) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_max_contacts_reported(p_contacts);
+}
+
+int Physics2DServerSW::body_get_max_contacts_reported(RID p_body) const {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body,-1);
+ return body->get_max_contacts_reported();
+}
+
+void Physics2DServerSW::body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata) {
+
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_force_integration_callback(p_receiver?p_receiver->get_instance_ID():ObjectID(0),p_method,p_udata);
+
+}
+
+
+/* JOINT API */
+
+void Physics2DServerSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) {
+
+ Joint2DSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+
+ switch(p_param) {
+ case JOINT_PARAM_BIAS: joint->set_bias(p_value); break;
+ case JOINT_PARAM_MAX_BIAS: joint->set_max_bias(p_value); break;
+ case JOINT_PARAM_MAX_FORCE: joint->set_max_force(p_value); break;
+ }
+
+
+}
+
+real_t Physics2DServerSW::joint_get_param(RID p_joint,JointParam p_param) const {
+
+ const Joint2DSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint,-1);
+
+ switch(p_param) {
+ case JOINT_PARAM_BIAS: return joint->get_bias(); break;
+ case JOINT_PARAM_MAX_BIAS: return joint->get_max_bias(); break;
+ case JOINT_PARAM_MAX_FORCE: return joint->get_max_force(); break;
+ }
+
+ return 0;
+}
+
+
+RID Physics2DServerSW::pin_joint_create(const Vector2& p_pos,RID p_body_a,RID p_body_b) {
+
+ Body2DSW *A=body_owner.get(p_body_a);
+ ERR_FAIL_COND_V(!A,RID());
+ Body2DSW *B=NULL;
+ if (body_owner.owns(p_body_b)) {
+ B=body_owner.get(p_body_b);
+ ERR_FAIL_COND_V(!B,RID());
+ }
+
+ Joint2DSW *joint = memnew( PinJoint2DSW(p_pos,A,B) );
+ RID self = joint_owner.make_rid(joint);
+ joint->set_self(self);
+
+ return self;
+}
+
+RID Physics2DServerSW::groove_joint_create(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, RID p_body_a,RID p_body_b) {
+
+
+ Body2DSW *A=body_owner.get(p_body_a);
+ ERR_FAIL_COND_V(!A,RID());
+
+ Body2DSW *B=body_owner.get(p_body_b);
+ ERR_FAIL_COND_V(!B,RID());
+
+ Joint2DSW *joint = memnew( GrooveJoint2DSW(p_a_groove1,p_a_groove2,p_b_anchor,A,B) );
+ RID self = joint_owner.make_rid(joint);
+ joint->set_self(self);
+ return self;
+
+
+}
+
+RID Physics2DServerSW::damped_spring_joint_create(const Vector2& p_anchor_a,const Vector2& p_anchor_b,RID p_body_a,RID p_body_b) {
+
+ Body2DSW *A=body_owner.get(p_body_a);
+ ERR_FAIL_COND_V(!A,RID());
+
+ Body2DSW *B=body_owner.get(p_body_b);
+ ERR_FAIL_COND_V(!B,RID());
+
+ Joint2DSW *joint = memnew( DampedSpringJoint2DSW(p_anchor_a,p_anchor_b,A,B) );
+ RID self = joint_owner.make_rid(joint);
+ joint->set_self(self);
+ return self;
+
+}
+
+void Physics2DServerSW::damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) {
+
+
+ Joint2DSW *j = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!j);
+ ERR_FAIL_COND(j->get_type()!=JOINT_DAMPED_SPRING);
+
+ DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW*>(j);
+ dsj->set_param(p_param,p_value);
+}
+
+real_t Physics2DServerSW::damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const {
+
+ Joint2DSW *j = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!j,0);
+ ERR_FAIL_COND_V(j->get_type()!=JOINT_DAMPED_SPRING,0);
+
+ DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW*>(j);
+ return dsj->get_param(p_param);
+}
+
+Physics2DServer::JointType Physics2DServerSW::joint_get_type(RID p_joint) const {
+
+
+ Joint2DSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint,JOINT_PIN);
+
+ return joint->get_type();
+}
+
+
+
+void Physics2DServerSW::free(RID p_rid) {
+
+ if (shape_owner.owns(p_rid)) {
+
+ Shape2DSW *shape = shape_owner.get(p_rid);
+
+ while(shape->get_owners().size()) {
+ ShapeOwner2DSW *so=shape->get_owners().front()->key();
+ so->remove_shape(shape);
+ }
+
+ shape_owner.free(p_rid);
+ memdelete(shape);
+ } else if (body_owner.owns(p_rid)) {
+
+ Body2DSW *body = body_owner.get(p_rid);
+
+// if (body->get_state_query())
+// _clear_query(body->get_state_query());
+
+// if (body->get_direct_state_query())
+// _clear_query(body->get_direct_state_query());
+
+ body->set_space(NULL);
+
+
+ while( body->get_shape_count() ) {
+
+ body->remove_shape(0);
+ }
+
+ while (body->get_constraint_map().size()) {
+ RID self = body->get_constraint_map().front()->key()->get_self();
+ ERR_FAIL_COND(!self.is_valid());
+ free(self);
+ }
+
+ body_owner.free(p_rid);
+ memdelete(body);
+
+ } else if (area_owner.owns(p_rid)) {
+
+ Area2DSW *area = area_owner.get(p_rid);
+
+// if (area->get_monitor_query())
+// _clear_query(area->get_monitor_query());
+
+ area->set_space(NULL);
+
+ while( area->get_shape_count() ) {
+
+ area->remove_shape(0);
+ }
+
+ area_owner.free(p_rid);
+ memdelete(area);
+ } else if (space_owner.owns(p_rid)) {
+
+ Space2DSW *space = space_owner.get(p_rid);
+
+ while(space->get_objects().size()) {
+ CollisionObject2DSW *co = (CollisionObject2DSW *)space->get_objects().front()->get();
+ co->set_space(NULL);
+ }
+
+ active_spaces.erase(space);
+ free(space->get_default_area()->get_self());
+ space_owner.free(p_rid);
+ memdelete(space);
+ } else if (joint_owner.owns(p_rid)) {
+
+ Joint2DSW *joint = joint_owner.get(p_rid);
+
+ joint_owner.free(p_rid);
+ memdelete(joint);
+
+ } else {
+
+ ERR_EXPLAIN("Invalid ID");
+ ERR_FAIL();
+ }
+
+
+};
+
+void Physics2DServerSW::set_active(bool p_active) {
+
+ active=p_active;
+};
+
+void Physics2DServerSW::init() {
+
+ doing_sync=true;
+ last_step=0.001;
+ iterations=8;// 8?
+ stepper = memnew( Step2DSW );
+ direct_state = memnew( Physics2DDirectBodyStateSW );
+};
+
+
+void Physics2DServerSW::step(float p_step) {
+
+
+ if (!active)
+ return;
+
+ doing_sync=false;
+
+ last_step=p_step;
+ Physics2DDirectBodyStateSW::singleton->step=p_step;
+ for( Set<const Space2DSW*>::Element *E=active_spaces.front();E;E=E->next()) {
+
+ stepper->step((Space2DSW*)E->get(),p_step,iterations);
+ }
+};
+
+void Physics2DServerSW::sync() {
+
+};
+
+void Physics2DServerSW::flush_queries() {
+
+ if (!active)
+ return;
+
+ doing_sync=true;
+ for( Set<const Space2DSW*>::Element *E=active_spaces.front();E;E=E->next()) {
+
+ Space2DSW *space=(Space2DSW *)E->get();
+ space->call_queries();
+ }
+
+};
+
+
+
+void Physics2DServerSW::finish() {
+
+ memdelete(stepper);
+ memdelete(direct_state);
+};
+
+
+Physics2DServerSW::Physics2DServerSW() {
+
+ BroadPhase2DSW::create_func=BroadPhase2DHashGrid::_create;
+// BroadPhase2DSW::create_func=BroadPhase2DBasic::_create;
+
+ active=true;
+};
+
+Physics2DServerSW::~Physics2DServerSW() {
+
+};
+
+