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author | Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com> | 2022-12-02 20:46:44 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-02 20:46:44 +0100 |
commit | 6f1d4fd8871155efcb29d115a7168879948e1cf3 (patch) | |
tree | 8cb7ff24731b9b781a888421536852fa99f566bc /servers/physics_2d/godot_step_2d.h | |
parent | f3c68d6c8312b0847a9083f1989c39c7453f9665 (diff) | |
parent | fbd41a6eda3b5e0c629ec1b1a43162aa4c2bcc98 (diff) |
Merge pull request #69498 from raulsntos/dotnet/float64
C#: Always convert float Variants to System.Double
Diffstat (limited to 'servers/physics_2d/godot_step_2d.h')
0 files changed, 0 insertions, 0 deletions