summaryrefslogtreecommitdiff
path: root/servers/physics_2d/godot_step_2d.cpp
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-06 15:47:20 +0200
committerGitHub <noreply@github.com>2022-04-06 15:47:20 +0200
commitac591d9904e4e5cf7841b3e79caabf558d37db0e (patch)
tree70f3bd487e91feb4ca777dba214a09b17041da97 /servers/physics_2d/godot_step_2d.cpp
parent72407a9cfbd4f58102972c0910429f3ab7006f07 (diff)
parentf851c4aa330e1064a66db50be62db2466f4fb768 (diff)
Merge pull request #59911 from bruvzg/cppcheck_fixes
Diffstat (limited to 'servers/physics_2d/godot_step_2d.cpp')
-rw-r--r--servers/physics_2d/godot_step_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/godot_step_2d.cpp b/servers/physics_2d/godot_step_2d.cpp
index 866c415440..fd72038be3 100644
--- a/servers/physics_2d/godot_step_2d.cpp
+++ b/servers/physics_2d/godot_step_2d.cpp
@@ -47,7 +47,7 @@ void GodotStep2D::_populate_island(GodotBody2D *p_body, LocalVector<GodotBody2D
}
for (const Pair<GodotConstraint2D *, int> &E : p_body->get_constraint_list()) {
- GodotConstraint2D *constraint = (GodotConstraint2D *)E.first;
+ GodotConstraint2D *constraint = const_cast<GodotConstraint2D *>(E.first);
if (constraint->get_island_step() == _step) {
continue; // Already processed.
}