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author | Camille Mohr-Daurat <pouleyKetchoup@gmail.com> | 2021-11-23 11:22:17 -0700 |
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committer | GitHub <noreply@github.com> | 2021-11-23 11:22:17 -0700 |
commit | c6022ddcf371c5e5c8ee60d82329139d3bb6c438 (patch) | |
tree | 5034e23b941df875f979e13a920b2579f5b80199 /servers/physics_2d/godot_space_2d.cpp | |
parent | 7b0458c18f21cebc5ab1e6739e30e8ed36f0273f (diff) | |
parent | ed9b18be94b1786b23d8e302621502d61d8f48b5 (diff) |
Merge pull request #55254 from fabriceci/fix-horizontal-velocity-being-always-reset-on-wall
Fix horizontal velocity being always reset when the body hit a wall in 3D
Diffstat (limited to 'servers/physics_2d/godot_space_2d.cpp')
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