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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-06 08:39:45 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-06 08:39:45 +0200 |
commit | 5d558467151530eb68b894497e65f7cb81fbd752 (patch) | |
tree | 2d73a77588186bb3ccccac7ed9cdb2cdcd2870ea /servers/physics_2d/godot_shape_2d.cpp | |
parent | b79721fede1dd64e319acaeccc494203a58fd274 (diff) | |
parent | aad9d1414c04e4e5eb5a8832a1f94133971f9cbb (diff) |
Merge pull request #59862 from bruvzg/font_delay_texture_update
Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
Diffstat (limited to 'servers/physics_2d/godot_shape_2d.cpp')
0 files changed, 0 insertions, 0 deletions