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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-28 15:06:54 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-28 15:07:22 +0100 |
commit | 7072b359b40f57e178e87b386acef5a6928e61fe (patch) | |
tree | 12dd2c6b157108cdc0689d814b3478d05e0a4487 /servers/physics_2d/godot_physics_server_2d.h | |
parent | 38c6611b91f5ee7ded0c2c1d279ab7dcdc4f2f1c (diff) |
Improve some method bindings to use specific `Object` subtypes
This was made possible by changes to `VariantCaster` which now make
it possible to pass any `Object`-derived type as pointer.
Diffstat (limited to 'servers/physics_2d/godot_physics_server_2d.h')
0 files changed, 0 insertions, 0 deletions