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authorSaracenOne <SaracenOne@gmail.com>2022-04-29 07:06:48 +0100
committerSaracenOne <SaracenOne@gmail.com>2022-05-11 22:03:07 +0100
commitce99de32b845676c5f589f89b525bd19c9178b50 (patch)
tree0755fb68747a83ac54d3a23d871131684cb7ce48 /servers/physics_2d/godot_collision_solver_2d.h
parent2fd73bd32e0b0d153945bc28576b154af3342627 (diff)
Fix ownership of nodes created by the MeshInstance3DEditorPlugin
and Skeleton3DEditorPlugin when used on foreign nodes. Make gizmos visible upon creation rather than having to select them first. Make UV2 unwrapping and PhysicalBone creation properly subject to UndoRedo.
Diffstat (limited to 'servers/physics_2d/godot_collision_solver_2d.h')
0 files changed, 0 insertions, 0 deletions