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authorRémi Verschelde <rverschelde@gmail.com>2023-01-05 12:57:46 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-05 12:57:46 +0100
commita5e43daca101a7f5eddbe8e9880763e48e812a9a (patch)
tree637db13ad3a2413cccd4d5f01e7851665969d84e /servers/physics_2d/godot_collision_solver_2d.cpp
parent0668b64c3269dd7c5410e5b11798f38771add575 (diff)
parentaaa9d626f3afb32d9b75ff897ab10538e36abef8 (diff)
Merge pull request #70929 from clayjohn/RD-mobile
Use proper indices for lights, decals, and reflection probes in mobile scene shader
Diffstat (limited to 'servers/physics_2d/godot_collision_solver_2d.cpp')
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