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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-05 12:57:46 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-05 12:57:46 +0100 |
commit | a5e43daca101a7f5eddbe8e9880763e48e812a9a (patch) | |
tree | 637db13ad3a2413cccd4d5f01e7851665969d84e /servers/physics_2d/godot_collision_solver_2d.cpp | |
parent | 0668b64c3269dd7c5410e5b11798f38771add575 (diff) | |
parent | aaa9d626f3afb32d9b75ff897ab10538e36abef8 (diff) |
Merge pull request #70929 from clayjohn/RD-mobile
Use proper indices for lights, decals, and reflection probes in mobile scene shader
Diffstat (limited to 'servers/physics_2d/godot_collision_solver_2d.cpp')
0 files changed, 0 insertions, 0 deletions