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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-12-10 22:09:04 +0100
committerGitHub <noreply@github.com>2022-12-10 22:09:04 +0100
commita4131b61b10cb3a7fe0e1e76ed11dfebfa55e7e6 (patch)
tree0d8346c87cccb4a9c760c00b04b35e46f2bffd4c /servers/physics_2d/godot_collision_object_2d.h
parent21136aaf9ae679f76f52b7ffa9703480ba555403 (diff)
parent3395539ed457618f55321f78472357010903b588 (diff)
Merge pull request #69857 from bruvzg/bim_font_no_clean
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property.
Diffstat (limited to 'servers/physics_2d/godot_collision_object_2d.h')
0 files changed, 0 insertions, 0 deletions