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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-12-10 22:09:04 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-10 22:09:04 +0100 |
commit | a4131b61b10cb3a7fe0e1e76ed11dfebfa55e7e6 (patch) | |
tree | 0d8346c87cccb4a9c760c00b04b35e46f2bffd4c /servers/physics_2d/godot_collision_object_2d.h | |
parent | 21136aaf9ae679f76f52b7ffa9703480ba555403 (diff) | |
parent | 3395539ed457618f55321f78472357010903b588 (diff) |
Merge pull request #69857 from bruvzg/bim_font_no_clean
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property.
Diffstat (limited to 'servers/physics_2d/godot_collision_object_2d.h')
0 files changed, 0 insertions, 0 deletions